Killzone: Difference between revisions

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258 bytes added ,  27 April 2016
m
Added warnings for possible graphical errors
(Entered a few issues my brother and I (different computers) have been experiencing.)
m (Added warnings for possible graphical errors)
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|IssueLevel=1
|IssueLevel=1
|Description=Thick black/white vertical lines appearing when Luger's night vision is activated.
|Description=Thick black/white vertical lines appearing when Luger's night vision is activated.
|Workaround=Set skipdraw to '3' (Located in plugin settings, under hacks.)
|Workaround=Set skipdraw to '3' (Located in plugin settings, under hacks.) WARNING: This may introduce other graphical errors such as on the character selection menu, and game starting sequence.
}}
}}


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|IssueLevel=1
|IssueLevel=1
|Description=Incorrect color palette is displayed when Luger's thermal vision is activated. (Potentially completely bugged)
|Description=Incorrect color palette is displayed when Luger's thermal vision is activated. (Potentially completely bugged)
|Workaround=Setting skipdraw to '3' may remove color distortion (from purple to translucent). This setting may make her 'thermal'-vision usable, however, a workaround is still being created in order to emulate the colors similar to the ones featured in native PS2 gameplay (Thermal palette)
|Workaround=Setting skipdraw to '3' may remove color distortion (from purple to translucent). This setting may make her 'thermal'-vision usable, however, a workaround is still being created in order to emulate the colors similar to the ones featured in native PS2 gameplay (Thermal palette). WARNING: Setting skipdraw to '3' may introduce other graphical errors such as on the character selection menu, and game starting sequence.
}}
}}


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|Workaround=In progress.
|Workaround=In progress.
}}
}}


==The gallery==
==The gallery==
ninja
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