Mortal Kombat: Armageddon: Difference between revisions

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The gameplay retains many of the same elements from the previous Mortal Kombat titles Deadly Alliance and Deception, including characters' multiple fighting styles. Instead of the pre-scripted Fatalities of the previous games, players can now create their own Fatality from a series of gory attacks. They can also design a custom character using the "Kreate a Fighter" mode. The game also includes the story-based Konquest mode from Deception, now casting the player as the warrior Taven, who must defeat his evil brother Daegon. Succeeding its predecessor "Puzzle Kombat" is a new minigame called "Motor Kombat", a cartoonish driving game influenced by Mario Kart.
The gameplay retains many of the same elements from the previous Mortal Kombat titles Deadly Alliance and Deception, including characters' multiple fighting styles. Instead of the pre-scripted Fatalities of the previous games, players can now create their own Fatality from a series of gory attacks. They can also design a custom character using the "Kreate a Fighter" mode. The game also includes the story-based Konquest mode from Deception, now casting the player as the warrior Taven, who must defeat his evil brother Daegon. Succeeding its predecessor "Puzzle Kombat" is a new minigame called "Motor Kombat", a cartoonish driving game influenced by Mario Kart.
|wikipedia        = [http://en.wikipedia.org/wiki/Mortal_Kombat:_Armageddon Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Mortal_Kombat:_Armageddon Link]
|widescreen        = 2
|widescreen        = 1
|sw-rendering-only = 1
|sw-rendering-only = 1
|progressive      = 1
|progressive      = 1
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