Sakura Taisen: Atsuki Chishio Ni: Difference between revisions
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{{infobox | {{infobox | ||
|image = Cover_Sakura_Taisen_Atsuki_Chishio_Ni.jpg | |image = Cover_Sakura_Taisen_Atsuki_Chishio_Ni.jpg | ||
|caption = | |caption = | ||
|developer = Sega | |developer = [[Sega]] | ||
|publisher = [[Sega]] | |publisher = [[Sega]] | ||
|genre = Turn-based strategy | |genre = Visual Novel, Turn-based strategy | ||
|wikipedia = [https://ja.wikipedia.org/wiki/%E3%82%B5%E3%82%AF%E3%83%A9%E5%A4%A7%E6%88%A6_%E3%80%9C%E7%86%B1%E3%81%8D%E8%A1%80%E6%BD%AE%E3%81%AB%E3%80%9C Link (Japanese)] | |||
|wikipedia = | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/561889-sakura-taisen-atsuki-chishio-ni Link] | ||
|gamefaqslink = [ | |gameinfo = This is a remake of the first Sakura Wars game, with updated game script, LIPS system, combat, and various cinematics. The game features a visual novel parts of building the relationships with the party members, as well as the tactical combat parts of defending various parts of Tokyo from the forces of evil. | ||
<!-- General props --> | |||
|sw-rendering-only = 1 | |||
|ko_rating = 12 | |ko_rating = 12 | ||
<!-- Language props --> | |||
|korean = SLKA-35003 | |korean = SLKA-35003 | ||
|chinese | |simplified chinese = SLAJ-35003 & SCCS-60001 | ||
|japanese = SLPM-67003 | |japanese = SLPM-67003 & HSN-0002 & HSN-0003 | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-67003<br />HSN-0003 <small>(First Print Limited Edition)</small><br />HSN-0002 <small>(Premium Edition)</small><br />SLKA-35003<br />SLAJ-35003<br />SCCS-60001 | |serialsNTSCJ = SLPM-67003<br />HSN-0003 <small>(First Print Limited Edition)</small><br />HSN-0002 <small>(Premium Edition)</small><br />SLKA-35003 <small>(Korea)</small><br />SLAJ-35003<br />SCCS-60001 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = 3BC4AC8E | ||
|releasedateNTSCJ = February 27, 2003 | |releasedateNTSCJ = February 27, 2003<br />June 30, 2004 <small>(Korea)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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|Region=NTSC-J | |Region=NTSC-J | ||
|OS=Windows | |OS=Windows | ||
|CPU=Core i5-2500 | |CPU=Intel Core i5-2500 | ||
|GPU= | |GPU=ASUS GeForce GTX 580 | ||
|Revision=1.0.0 | |Revision=1.0.0 | ||
|Graphics= | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
*? | *? | ||
|Comments=Europe v2.0, default, this 1 (remake of 1st) and Sakura 3 best from this game series., | |Comments=BIOS: Europe v2.0, Speedhacks: default, this 1 (remake of 1st) and Sakura 3 best from this game series. Bugs: Shadows, Hardware hacks can't help. | ||
|Tester={{ForumUser|oOCrazyGamerOo}} | |Tester={{ForumUser|oOCrazyGamerOo}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows | |||
|CPU=Intel Core i7-3770K | |||
|GPU=ASUS GeForce GTX 980 | |||
|Revision=1.5.0 (dev-1894 g726f9d5) | |||
|Graphics=GSdx | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments=BIOS: Europe v2.20, Speedhacks: default. GSdx Renderer: OpenGL, Software mode only. Solid 60 FPS. | |||
|Tester={{ForumUser|13xforever}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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== Known Issues == | |||
{{Issue | |||
|IssueName=Incorrect Shadows | |||
= | |IsFixed=0 | ||
|IssueLevel=0 | |||
|Description=Character shadows render incorrectly in Hardware Mode, resulting in no shadows under the models, and partial to full-screen mosquito-net-like overlay. | |||
|Workaround=Switch to Software mode by going to Config > Video (GS) > Plugin Settings, and setting Renderer to any of the "(Software)" options. | |||
}} | |||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Corrupted Tactical Overlays | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=In Hardware mode during tactical battles the ground will be covered in a corrupted version of tactical overlay, sometimes completely obscuring the battlefield. | ||
|Workaround= | |Workaround=Switch to Software mode by going to Config > Video (GS) > Plugin Settings, and setting Renderer to any of the "(Software)" options. | ||
}} | }} | ||
--> | |||
== Gameplay Screenshots == | |||
<gallery widths="175px" heights="100px"> | |||
Swihb-shot0.png|<center>Meeting Sakura</center> | |||
Swihb-shot1.png|<center>Meeting Sumire (one of new game mechanics)</center> | |||
Swihb-shot2.png|<center>Sumire being very serious about the tea</center> | |||
Swihb-shot3.png|<center>Updated free roam mode</center> | |||
Swihb-shot4.png|<center>Updated tactical mode with retrofitted ARMS system</center> | |||
Swihb-shot5.png|<center>LIPS in battle</center> | |||
Swihb-shot6.png|<center>Updated 3D effects (like smoke and sakura petals)</center> | |||
Swihb-shot7.png|<center>Sakura is always watching</center> | |||
</gallery> | |||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Sakura-Taisen-Atsuki-Chishioni-SLPM-67003-J Sakura Taisen - Atsuki Chishioni (SLPM 67003) (J)]}} | *[http://forums.pcsx2.net/Thread-Sakura-Taisen-Atsuki-Chishioni-SLPM-67003-J Sakura Taisen - Atsuki Chishioni (SLPM 67003) (J)]}} |