Portal Runner: Difference between revisions
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|image = Cover_Portal_Runner.jpg | |image = Cover_Portal_Runner.jpg | ||
|caption = | |caption = | ||
|developer = | |developer = 3DO | ||
|genre = | |publisher = [[3DO]] | ||
|gameinfo = | |genre = Action, Platformer | ||
|wikipedia = | |gameinfo = Vikki G. and Leo the Lion meet adventure head on! After Vikki is led into a sinister trap set by her nemesis, Brigitte Bleu, Vikki and Leo are hurled through a portal into treacherous new worlds! Now they must work together to battle deadly foes, solve perplexing puzzles and explore new realms in search of a way home. | ||
| | |wikipedia = [https://en.wikipedia.org/wiki/Portal_Runner Link] | ||
| | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/437052-portal-runner Link] | ||
| | |numberofplayers = 2 | ||
|reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/portal-runner Metacritic]|53/100}} | |||
|eu_rating = 3+ | |||
|na_rating_text = Suggestive Themes, Violence | |||
|na_rating = E | |||
|italian = SLES-50444 | |italian = SLES-50444 | ||
|spanish = SLES-50444 | |spanish = SLES-50444 | ||
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|german = SLES-50444 | |german = SLES-50444 | ||
|english = SLES-50263 & SLUS-20003 | |english = SLES-50263 & SLUS-20003 | ||
|widescreenpatch = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = September 10, 2001 | |releasedateNTSCU = September 10, 2001 | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
|OS= | |OS=Windows 10 Pro | ||
|CPU= | |CPU=AMD Ryzen 5 1600 @ 3.80 GHz | ||
|GPU= | |GPU=NVIDIA RTX 2060 | ||
|Revision= | |Revision=1.6.0 | ||
|Graphics= | |Graphics=GSdx 1.2.0 AVX2 | ||
|Sound= | |Sound= | ||
|Comments= | * SPU-X 2.0.0 | ||
|Tester= | * LilyPad 0.12.1 | ||
|Comments=Tested first few levels which appear to be playable @ 4K60 in Direct X 11 Hardware mode (only minor infrequent stutters, along with some minor texture flickering). | |||
|Tester=Hyperweasle | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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|Sound=? | |Sound=? | ||
|Comments=? | |Comments=? | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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<!-- Remove comment signs and add issues here --> | <!-- Remove comment signs and add issues here --> | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=No sign of Health | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=Health bars for the player and any ally NPCs will be gone upon booting ingame. | ||
|Workaround= | |Workaround=Create the first initial save game upon first booting up the game in Software mode, afterwards it can be switched to Hardware mode while still retaining the health bars. | ||
}} | }} | ||
==The gallery== | ==The gallery== |