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|image = Marvel Ultimate Alliance NTSC-U.jpg | |image = Marvel Ultimate Alliance NTSC-U.jpg | ||
|caption = Marvel: Ultimate Alliance NTSC Cover Art | |caption = Marvel: Ultimate Alliance NTSC Cover Art | ||
|developer = | |developer = Raven Software | ||
|publisher = [[Activision]] | |publisher = [[Activision]] | ||
|genre = Action RPG | |genre = Action, RPG | ||
|wikipedia = [https://en.wikipedia.org/wiki/Marvel:_Ultimate_Alliance Link] | |wikipedia = [https://en.wikipedia.org/wiki/Marvel:_Ultimate_Alliance Link] | ||
|gameinfo = Marvel Ultimate Alliance is | |gameinfo = Marvel: Ultimate Alliance is an action/RPG that features the largest roster of comic book characters ever seen in a video game. Players assume the roles of more than 20 Marvel Super Heroes including Spider-Man, Wolverine, Blade and Captain America, and through their actions determine the fate of both planet Earth and the Marvel universe - revealed in one of multiple epilogues. Marvel: Ultimate Alliance offers total team customization, where players create their own team name, icon and vehicle, as well as establish their team reputation as they play throughout the story. | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/932588-marvel-ultimate-alliance Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/932588-marvel-ultimate-alliance Link] | ||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/marvel-ultimate-alliance Metacritic]|81/100}} | |||
|numberofonlineplayers = 4 | |||
|numberofplayers = 4 | |||
|multitap = 1 | |||
|widescreenpatch = 1 | |||
|eu_rating = 12+ | |||
|au_rating = M | |||
|na_rating_text = Mild Language, Violence | |||
|na_rating = T | |||
|italian = SLES-54123 | |italian = SLES-54123 | ||
|english = SLES-54123 & SLUS-21374 | |english = SLES-54123 & SLUS-21374 & SLUS-21374GH | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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|serialsPAL = SLES-54123 | |serialsPAL = SLES-54123 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = November 1, 2006<br />November 3, 2006 | |releasedatePAL = November 1, 2006 <small>(Australia)</small><br />November 3, 2006 | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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|Comments=Do not use MTVU for this game. It will cause the game to hang/crash after the PS2 logo flashes in. Otherwise, the game has run at a constant 60 FPS without any other issues. | |Comments=Do not use MTVU for this game. It will cause the game to hang/crash after the PS2 logo flashes in. Otherwise, the game has run at a constant 60 FPS without any other issues. | ||
|Tester=Zanzkebar | |Tester=Zanzkebar | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region= | |||
NTSC-U | |||
|OS=Windows 10 x64 | |||
|CPU=Intel Core i5-6200U @ 2.30GHz 8gb RAM | |||
|GPU=Intel(R) HD Graphics 520 | |||
|Revision= | |||
*v1.5.0 (dev-2174-g9c8a48f38) | |||
*v1.7.0 - dev-138-gd1af8cd80 | |||
<!-- | |||
* Speedhacks: | |||
** EE Cyclerate: 0 | |||
** VU Cycle Stealing: 3 | |||
* Other hacks : | |||
** INTC: Unchecked | |||
** LOOP: Checked | |||
* VU hacks: | |||
** mVU: Checked | |||
** mtVU: Unchecked | |||
--> | |||
|Graphics= | |||
GSDX32-SSE2 | |||
*v1.5 2174 | |||
<!-- | |||
* Renderer: Direct3Dx11 (Hardware) | |||
** All checkbox disable | |||
**Resolution : Native | |||
** Anisotropic Filtering and Mipmapping : OFF | |||
** CRC HACK LEVEL : Automatic | |||
* Shader Configuration | |||
** All checkbox : Disabled. | |||
--> | |||
GSDX32-SSE4 | |||
*v1.7. 138 | |||
<!-- | |||
* Texture Filtering: Nearest | |||
* Renderer: Direct3Dx11 (Hardware) | |||
** 8-Bits : Checked | |||
** Resolution : Native | |||
** Anisotropic; DATE; Blending : OFF | |||
** Mipmapping : Automatic | |||
** CRC : Automatic | |||
** HW HACKS: Unchecked | |||
* Shader Configuration | |||
** Texture Filtering : Checked | |||
** FXAA: Unchecked | |||
--> | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments= Playing on a Low end notebook. Menus, Cut-Scenes and Gameplay in gerenal are capped at 60 FPs. NO glitches found. | |||
*NOTE* | |||
Playing with 2 + players don't impact in the performance at all. | |||
*V.1.5. 2174* | |||
You might suffer from sightly frame rate drops when too many enemies/npcs/ are gathered in the screen. Most of time Unnoticeable. | |||
*V.1.7. 138* | |||
Better build version, no frame rate drops detected. | |||
|Tester=Catlovus20 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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* Also known as '''Marvel: Ultimate Alliance: Special Edition''' (US), '''MUA''' | * Also known as '''Marvel: Ultimate Alliance: Special Edition''' (US), '''MUA''' | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Game freezes on boot | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description= | |Description=The game will get stuck on a black screen while booting. | ||
|Workaround= | |Workaround=Go to Config > Emulation Settings > Speedhacks tab, and disable the "MTVU (Multi-Threaded microVU1)" option. This speedhack is not compatible with this game. | ||
}} | }} | ||
==The gallery== | ==The gallery== |