Ape Escape 3: Difference between revisions
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|caption = North American box art | |caption = North American box art | ||
|developer = [[Sony|SCE Japan Studio]] | |developer = [[Sony|SCE Japan Studio]] | ||
|genre = | |publisher = [[Sony|SCEI]] (AS, JP, KO), [[Sony|SCE Korea]] (KO), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU) | ||
|gameinfo = | |genre = Action, Platformer | ||
|wikipedia = [ | |gameinfo = In Ape Escape 3, you can try to thwart another attempt by Specter and his evil monkeys to rule the world. Take control of Kei, or his sister Yumi, and use nets and other weapons to capture the meddlesome monkeys. The game also features transformations, which allow you to morph into different characters to complete parts of the game or to defeat bosses. In addition to story mode, you can play multiplayer minigames or play "Mesal Gear Solid," a parody of the Metal Gear Solid franchise. | ||
| | |wikipedia = [https://en.wikipedia.org/wiki/Ape_Escape_3 Link] | ||
| | |widescreen = 1 | ||
|gamefaqslink = [https://gamefaqs.gamespot.com/ps2/925001-ape-escape-3 Link] | |||
|reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/ape-escape-3 Metacritic]|77/100}} | |||
|eu_rating = 3+ | |||
|na_rating_text = Cartoon Violence, Crude Humor | |||
|na_rating = E10+ | |||
|ko_rating = ALL | |||
|japan_rating = A | |||
|simplified chinese = SCAJ-20144 | |||
|italian = SCES-53642 | |||
|spanish = SCES-53642 | |||
|french = SCES-53642 | |||
|german = SCES-53642 | |||
|japanese = SCPS-15096 & SCPS-19311 & SCPS-19327 & NPJC-00012 & PCPX-96657 | |||
|english = SCES-53642 & SCUS-97501 & SCUS-97548 | |||
|widescreenpatch = 1 | |||
|korean = SCKA-20062 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SCUS-97501 | |serialsNTSCU = SCUS-97501<br />SCUS-97548 <small>(Demo)</small> | ||
|CRCsNTSCU = 7571AAEE | |CRCsNTSCU = 7571AAEE | ||
|releasedateNTSCU = January 17, 2006 | |releasedateNTSCU = January 17, 2006 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = 2 | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SCAJ-20138<br />SCPS-15096<br />SCPS-19311 <small>(PlayStation 2 the Best)</small><br />SCKA-20062<br />SCPS-19327 <small>(PlayStation 2 the Best Reprint)</small><br />SCAJ-20195 <small>(PlayStation 2 the Best)</small><br />NPJC-00012<br />SCAJ-20144<br />PCPX-96657 <small>(Demo, Taikenban)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = July 14, 2005 | |releasedateNTSCJ = July 12, 2005 <small>(Asia)</small><br />July 14, 2005<br />November 2, 2005 <small>(PlayStation 2 the Best)</small><br />December 8, 2005 <small>(Korea)</small><br />July 5, 2007 <small>(PlayStation 2 the Best Reprint)</small><br />April 17, 2008 <small>(PlayStation 2 the Best, Asia)</small><br />May 2, 2008 <small>(BigHit Series, Korea)</small><br />November 19, 2014 <small>(PS2 Classics)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used. | Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used. | ||
|Tester=Rayout123 | |Tester=Rayout123 | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel Core i7-4790 @ 3.6 GHz | |||
|GPU=AMD Radeon RX 570 | |||
|Revision=1.6.0 | |||
<spoiler show="Settings" hide="Hide"> | |||
*Speedhacks: preset 3 | |||
</spoiler> | |||
|Graphics=GSdx32-AVX2 1.2.0 (default 1.6) | |||
<spoiler show="Settings" hide="Hide"> | |||
*D3D11 software mode | |||
</spoiler> | |||
|Sound=*SPU2-X 2.0.0 (default 1.6) | |||
*LilyPad 0.12.1 (default 1.6) | |||
|Comments=Moderate slowdown at the main menu, heavy slowdown in some levels and lightly in front of the portal at the hub. | |||
|Tester=Nyahello | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
|OS= | |OS=Arch Linux 5.15.6-arch2-1 | ||
|CPU= | |CPU=Intel Core i7-3770 @ 4.100GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 1650 | ||
|Revision= | |Revision=1.7.2101 | ||
|Graphics= | |Graphics=Integrated (OpenGL Hardware) | ||
|Sound= | |Sound=*Integrated (SDL Audio) | ||
|Comments= | *Integrated | ||
|Tester= | |Comments=Moderate and heavy slowdowns in certain levels, more bearable when using EE timing attack GameFix. | ||
Preset: Balanced (3). | |||
|Tester=Yoppez | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
-- | |||
== Trivia == | |||
* Original names: '''サルゲッチュ 3''' (SCPS-15096) & (SCPS-19311) & (SCPS-19327), '''捉猴啦3''' (SCAJ-20144), '''삐뽀사루 겟츄 3''' (SCKA-20062) | |||
* Also known as '''Saru Get You 3''' (JP, KO, AS), '''Zhuo Hou La 3''' (AS), '''Pipo Sarugetchu 3''' | |||
==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Slowdowns when monkeys are on screens | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Game can slow down when a monkey is visible on a screen inside the game. This includes when a monkey is located with the Monkey Radar and when the black-and-white movie is visible in the cinema room at the 4th level. | |||
|Workaround=In ''Config'' > ''General Settings'' > ''GameFix'', enabling ''EE timing attack'' could reduce slowdowns. In addition, setting Cycle Skip to a mild underclock can help with stability. This is under System > Cycle Skip. | |||
}} | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Random Cutscene Slowdown | |IssueName=Random Cutscene Slowdown | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Sometimes when a cutscene is shown, FPS drop significantly | |Description=Sometimes when a cutscene is shown, FPS drop significantly | ||
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{{Issue | {{Issue | ||
|IssueName= | |IssueName=Idle on title screen | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |||
|Description=Game crashes under certain circumstances when a gameplay video starts on the title screen | |||
|Workaround=Press a button to exit the title screen soon enough ;-) | |||
}} | |||
{{Issue | |||
|IssueName=Grid obscures FMV's | |||
|IsFixed=1 | |||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=A grid appears over videos, obscuring and darkening the image when the resolution is set to anything higher than native. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. Or go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. '''Fixed thanks to automatic fixes.''' | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Black lines on pause screen | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=Black lines appear stretched out over the background of the pause screen when the resolution is set to anything higher than native. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and set "Sprite" to "Half". '''Fixed thanks to automatic fixes.''' | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Black background on pause screen | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=The background of the pause screen is completely black rather than being partially transparent. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable "Preload Frame Data". '''Fixed thanks to automatic fixes.''' | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Black background textures | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=Some textures in the background of the main hub turn black and flicker. | ||
|Workaround= | |Workaround=Disable mipmapping or set mipmapping to automatic. '''Fixed thanks to automatic fixes.''' | ||
}} | }} | ||