Front Mission 5: Scars of the War: Difference between revisions

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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=?
|CPU=Intel Core i7 720QM @ stock 1.6 GHz
|GPU=ATI Mobility Radeon HD 5730
|Revision=0.9.7.3876m(svn) Oct 5 2010
|Graphics=GSdx 3693 (MSVC 15.00, SSE41) 0.1.16 [gsdx-sse4-r3878]
|Sound=
* SPU2-X r3702m 1.4.0 [spu2-x-r3878]
* LilyPad svn (r3878) 0.10.0 [lilypad-r3878]
|Comments=Tested using GSDX10 Direct3D11 (hardware) mode set to native PS2 resolution. The opening FMV shows up flickering badly but can be remedied by simply suspending the emulator and resuming it., Occasional slight graphical glitches such as irregular shadows. Full NTSC 60fps sustained.
|Tester=Trucidation
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Comments=Japan v01.00(17/01/2000), ECC: 2, Switch to GSdx Software Render for FMV, FMV are choppy and have frame issues unless Switch to GSdx Software Render for FMV is enabled., General slow-down when cut-scenes and special attack scenes involving an overlay of some sort for blurring and trailing shadow/ghost effect? About 50% performance hit.
|Comments=Japan v01.00(17/01/2000), ECC: 2, Switch to GSdx Software Render for FMV, FMV are choppy and have frame issues unless Switch to GSdx Software Render for FMV is enabled., General slow-down when cut-scenes and special attack scenes involving an overlay of some sort for blurring and trailing shadow/ghost effect? About 50% performance hit.
|Tester={{ForumUser|Soravia}}
|Tester={{ForumUser|Soravia}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=?
|CPU=Intel Core i7 720QM @ stock 1.6 GHz
|GPU=ATI Mobility Radeon HD 5730
|Revision=0.9.7.3876m(svn) Oct 5 2010
|Graphics=GSdx 3693 (MSVC 15.00, SSE41) 0.1.16 [gsdx-sse4-r3878]
|Sound=
* SPU2-X r3702m 1.4.0 [spu2-x-r3878]
* LilyPad svn (r3878) 0.10.0 [lilypad-r3878]
|Comments=Tested using GSDX10 Direct3D11 (hardware) mode set to native PS2 resolution. The opening FMV shows up flickering badly but can be remedied by simply suspending the emulator and resuming it., Occasional slight graphical glitches such as irregular shadows. Full NTSC 60fps sustained.
|Tester=Trucidation
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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