Tokobot Plus: Mysteries of the Karakuri: Difference between revisions
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Tokobot Plus: Mysteries of the Karakuri (view source)
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{{infobox | {{infobox | ||
|image = | |image = Tokobot_plus.jpg | ||
|caption = | |caption = | ||
|developer = | |developer = Tecmo | ||
| | |publisher = [[Tecmo]], [[Take-Two Interactive|Take-Two Interactive (PAL)]] | ||
| | |genre = Platformer, Puzzle | ||
|wikipedia = | |wikipedia = | ||
|reviewlinks = | |reviewlinks = [http://www.ign.com/games/tokobot-plus-mysteries-of-the-karakuri/ps2-825002 IGN] | ||
|reviewscore = | |reviewscore = 7/10 | ||
|gameinfo = The player controls Bolt, who makes use of the Tokobots to explore the prehistoric ruins found in the game. The Tokobots mimic Bolt's actions and can be used together in "joint actions", complex tasks that include fusing them together to make Karakuri combinations. Combinations can do almost anything, from activating dead gears to shooting laser beams. | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = | |serialsNTSCU = SLUS-21471 | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = | |releasedateNTSCU = October 24, 2006 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SLES 54487 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = | |releasedatePAL = December 28, 2006 | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPS-25687 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = October 26, 2006 | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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==Trivia== | |||
*Also Known As: Korobot Adventure (JP) | |||
*The PlayStation 2 version of the game adds secret platforming sections that allow players access to hidden treasures. In addition, players no longer have control over the Overdrive forms; they now only briefly appear to attack before disappearing. | |||
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