PCSX2 Documentation/The PCSX2 Program Flow: Difference between revisions

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}
</source>
</source>
You can see here that the Pcsx2App class is an extension of the wxAppWithHelpers class. WxWidgets applications are Pcsx2App contains methods that wxWidgets is going to call upon at various times. So what gets called when we fire up Pcsx2App? Why that would be the OnInit() method which is defined in [https://github.com/PCSX2/pcsx2/blob/master/pcsx2/gui/AppInit.cpp AppInit.cpp]. There's all kinds of crazy stuff happening here, but what we really care about is this line:
You can see here that the Pcsx2App class is an extension of the wxAppWithHelpers class. WxWidgets applications are defined as classes, which are instantiated into an object when we start the program. Pcsx2App contains methods that wxWidgets is going to call upon at various times. So what gets called when we fire up Pcsx2App? That would be the OnInit() method which is defined in [https://github.com/PCSX2/pcsx2/blob/master/pcsx2/gui/AppInit.cpp AppInit.cpp]. There's all kinds of crazy stuff happening here, but what we really care about is this line:
<source lang="cpp">
<source lang="cpp">
if( m_UseGUI ) OpenMainFrame();
if( m_UseGUI ) OpenMainFrame();
</source>
</source>
In
In addition to Application classes, there are also Frame classes. The frame classes define the various GUI parts that we can click on and interact with. This is opening the main pcsx2 window, which is declared in this header file: [https://github.com/PCSX2/pcsx2/blob/master/pcsx2/gui/MainFrame.h MainFrame.h].
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