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#''NTSC Framerate'' and ''PAL Framerate'': These boxes indicate the base frame rate to limit the speed of NTSC or PAL games. The default values are 59.94 FPS and 50 FPS respectively. These values can be changed only by editing the ''pcsx2_vm.ini'' (in ''inis'' folder of PCSX2, see ''FramerateNTSC'' and ''FrameratePAL'' variables in the mentioned file). It is not recommended to change them because it will break a number of games (but still note that decreasing the values can speed up a few games). | #''NTSC Framerate'' and ''PAL Framerate'': These boxes indicate the base frame rate to limit the speed of NTSC or PAL games. The default values are 59.94 FPS and 50 FPS respectively. These values can be changed only by editing the ''pcsx2_vm.ini'' (in ''inis'' folder of PCSX2, see ''FramerateNTSC'' and ''FrameratePAL'' variables in the mentioned file). It is not recommended to change them because it will break a number of games (but still note that decreasing the values can speed up a few games). | ||
*''Frame Skipping'': Frame skipping is a technique which tells the emulator to refrain from drawing some frames making it possible to increase the perceived game performance when the normal game speed can't be achieved by other means. PS2 internal design (the way GS output and communications are implemented) does not allow for the precise frame skipping. Although this feature may help some slow games to work smoother, it will certainly cause stuttering, flashing or other abnormal behavior in other games, so use it with cation and do not forget to disable it when you're about to switch to another game. Frame skipping can be toggled while in game by pressing ''Shift + F4''. | *''Frame Skipping'': Frame skipping is a technique which tells the emulator to refrain from drawing some frames making it possible to increase the perceived game performance when the normal game speed can't be achieved by other means. PS2 internal design (the way GS output and communications are implemented) does not allow for the precise frame skipping. Although this feature may help some slow games to work smoother, it will certainly cause stuttering, flashing or other abnormal behavior in other games, so use it with cation and do not forget to disable it when you're about to switch to another game. Frame skipping can be toggled while in game by pressing ''Shift + F4''. The following frame skipping modes are available: | ||
#''Disabled'': | #''Disabled'': This option will have frame skipping disabled (you can still enable it by the mentioned ''Shift + F4'' combination) | ||
#''Skip when on Turbo only'': | #''Skip when on Turbo only'': This option will enable the feature automatically in ''Turbo'' mode (see above, use ''Tab'' to toggle the mode while in game) | ||
#''Constant Skipping'': | #''Constant Skipping'': This allows the frame skipping to be enabled by default. | ||
#''Frames to Draw'': | #''Frames to Draw'' and ''Frames to Skip'': These boxes allow to adjust the frame skipping mechanism to your liking. You can specify how many frames will be drawn before skipping (''Frames to Draw'') and how many frames will be skipped prior to start drawing again (''Frames to Skip''). Default values are ''2'' and ''2''. | ||
{{Tip|To enable frame skipping while playing press '''Shift + F4'''. Press this combination again to disable it.}} | |||
*''Use Synchronized MTGS'': This will enable a different MTGS mode. The mode is very slow and useful for debugging purposes only. | |||
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