PCSX2 Documentation/Compiling on Windows: Difference between revisions

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Open the PCSX2-legacy SVN directory you have downloaded the source code in to (in this case, C:\Development\Project Source\PCSX2-legacy) and double-click on the pcsx2_suite_2008.sln Solution file. This will open Visual Studio 2008 (if it is not already open) and you will see a screen similar to the screenshot.
Open the PCSX2-legacy SVN directory you have downloaded the source code in to (in this case, C:\Development\Project Source\PCSX2-legacy) and double-click on the pcsx2_suite_2008.sln Solution file. This will open Visual Studio 2008 (if it is not already open) and you will see a screen similar to the screenshot.
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Build Target Selection (Developer, Debug, or Release Builds)
====Build Target Selection (Developer, Debug, or Release Builds)====
At the top of your screen, you will see a small drop down list which contains what is known as your "Build Target", as shown in the screenshot.
At the top of your screen, you will see a small drop down list which contains what is known as your "Build Target", as shown in the screenshot.
This menu corresponds to the build of PCSX2 that you will be compiling. SSE2, SSSE3, and SSE4 refer to CPU instruction sets and only apply to the gsDX Plugin (though they compile the full solution as well). It is recommended that you choose all three as a build target if preparing a release build to ensure that all users have available versions of the plugin.
This menu corresponds to the build of PCSX2 that you will be compiling. SSE2, SSSE3, and SSE4 refer to CPU instruction sets and only apply to the gsDX Plugin (though they compile the full solution as well). It is recommended that you choose all three as a build target if preparing a release build to ensure that all users have available versions of the plugin.
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