PCSX2 Documentation/Compiling on Windows: Difference between revisions

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When all else fails, the error log and output screens can be a wealth of information. Even if you're not a developer, you can look at the error log and extrapolate what files are involved in the error you're having. Once you know that, search for the files and see if any of them are in the directories that are supposed to be configured in the search paths -- if so, go verify in your VC++ Directories setting that you have properly entered the dependency directories. Mistyping the directory names, including the wrong directory, or overlooking a directory is one of the most common causes of build failure and can be easily and quickly fixed. If that doesn't work, post about your experiences on the PCSX2 forum under the revelant topic and someone should be able to help you out.
When all else fails, the error log and output screens can be a wealth of information. Even if you're not a developer, you can look at the error log and extrapolate what files are involved in the error you're having. Once you know that, search for the files and see if any of them are in the directories that are supposed to be configured in the search paths -- if so, go verify in your VC++ Directories setting that you have properly entered the dependency directories. Mistyping the directory names, including the wrong directory, or overlooking a directory is one of the most common causes of build failure and can be easily and quickly fixed. If that doesn't work, post about your experiences on the PCSX2 forum under the revelant topic and someone should be able to help you out.


==6. Files Necessary from Build for PCSX2's Execution==
==Files Necessary from Build for PCSX2's Execution==
PCSX2 only requires a few files in order to execute. Other files are required in order for it to function as an emulator, such as the plug-in files, but in this section I am referring only to which files are required in order for PCSX2 to execute successfully without errors.
PCSX2 only requires a few files in order to execute. Other files are required in order for it to function as an emulator, such as the plug-in files, but in this section I am referring only to which files are required in order for PCSX2 to execute successfully without errors.


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If you will be using a debug build of gsDX, the following additional file is necessary and must be put into your pcsx2\bin directory:
If you will be using a debug build of gsDX, the following additional file is necessary and must be put into your pcsx2\bin directory:
  glew32.dll
  glew32.dll
==7. Miscellaneous PCSX2 Compiling Options==
==7. Miscellaneous PCSX2 Compiling Options==
As with any project, the PCSX2 project has several configurable options in relation to compiling.
As with any project, the PCSX2 project has several configurable options in relation to compiling.
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