GSdx: Difference between revisions

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20 bytes removed ,  12 October 2009
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==Quick guide to the settings==
==Quick guide to the settings==
When setting up GSDX you'll have to get used to the following terms:
When setting up GSDX you'll have to get used to the following terms:
* '''Resolution''' is only the fullscreen resolution. It does not affect in any way the resolution in windowed mode. The higher resolution has almost no speed impact when plugin renders the picture (because the picture is actually resized to this resolution from the '''internal resolution''').
* '''Resolution''' is the default resolution. It does affect both fullscreen and windowed modes. The higher resolution has almost no speed impact when plugin renders the picture (because the picture is actually resized to this resolution from the '''internal resolution''').
* '''Renderer''' -- A choise between DirectX 9 and DirectX 10 (when you have met the requirement for DirectX 10 otherwise DirectX 9 will be the only choise here). There are two subtypes for each API:
* '''Renderer''' -- A choise between DirectX 9 and DirectX 10 (when you have met the requirement for DirectX 10 otherwise DirectX 9 will be the only choise here). There are two subtypes for each API:
** '''Hardware renderer''' -- uses your graphics card to render the picture. This is the fastest the the most preferred mode.
** '''Hardware renderer''' -- uses your graphics card to render the picture. This is the fastest the the most preferred mode.
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