Spy Hunter: Difference between revisions

Jump to navigation Jump to search
914 bytes added ,  29 December 2014
no edit summary
No edit summary
No edit summary
Line 37: Line 37:


{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.3 Git 28 of May(Special build)
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), Switch to GSDx software rendering when a FMV plays"., Minnor glitches in hardware and cutscenes,the gamefixes repair theses.(Or use software mode)
|Tester={{ForumUser|DESTRUIDOR}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=AMD A8-3800 @ 2.7ghz
|GPU=Radeon HD 6550D
|Revision=1.3.0 compiled on Jun 11 2014
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=Delay VIf1 Stalls, There are occasional texture glitches on the sky map. Also if you run the game with a custom resolution, the right edge of cutscenes will be blurred (You can enable "Switch to GSDx software rendering when a FMV plays" to fix this).
|Tester={{ForumUser|monsterjamp}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
67,565

edits

Navigation menu