Rumble Roses: Difference between revisions

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852 bytes added ,  07:29, 29 December 2014
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows
|CPU=?
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=?
|GPU=Nvidia GTX 285 768MB
|Revision=?
|Revision=06 12 2013 1.1.0 r5766
|Graphics=?
|Graphics=GSdx 5764 SSE41
|Sound=?
|Sound=
|Comments=This is a test placeholder. Add your configuration here.
*SPU2-X 5764 2.0.0
|Tester=?
*LilyPad 5764 0.11.0
|Comments=Runs near full speed.
|Tester={{ForumUser|General-Plot}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7-4930MX @3.00GHz
|GPU=Nvidia GTX 780M 4GB
|Revision=1.1.0.0 (svn) Jan 12, 2014
|Graphics=GSDX
|Sound=
*SPU2-X 2.0.0
*?
|Comments=USA v01.60 (07/02/2002), Seems to play fine when starting the game in software mode. Game freezes and crashes emu if it is started in hardware mode with a custom res. You can switch it to hardware after it has loaded in software mode first when using custom res or you can use the resolution modifiers instead to have it work properly on startup in hardware mode., Emu crash if starting the game in hardware mode on a custom res.
|Tester={{ForumUser|shinra358}}
}}
[[Category:temp new test case too long]]
{{TestingFooter}}
{{TestingFooter}}


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