Brothers in Arms: Road to Hill 30: Difference between revisions

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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows
|CPU=?
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=?
|GPU=Nvidia GTX 285 768MB
|Revision=?
|Revision=24 02 2013 1.1.0 r5576
|Graphics=?
|Graphics=GSdx 5570 SSE41 [23 02 2013]
|Sound=?
|Sound=
|Comments=This is a test placeholder. Add your configuration here.
*SPU2-X 2.0.0 [24 02 2013]
|Tester=?
*LilyPad 0.11.0 [13 01 2013]
|Comments=Runs at full speed., Picture is sliced if gsdx is in hardware mode. Looks fine in software mode.
|Tester={{ForumUser|General-Plot}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.8Ghz
|GPU=Nvidia GTX 570 1368MB
|Revision=1.1.0 r5852
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=Europe v01.70(27/02/2003), INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. As before, stripes in hardware mode, looks fine in software mode, can run a little slow, recommended you have a fast machine for this one. MTVU needs to be disabled., MTVU incompatible with this game.
|Tester={{ForumUser|refraction}}
}}
[[Category:temp new test case]]
{{TestingFooter}}
{{TestingFooter}}


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