User:DoctorMuerte/test2: Difference between revisions

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Hit Ok to save your changes or cancel to go back to the main Configuration window
Hit Ok to save your changes or cancel to go back to the main Configuration window


====ZeroGS====
[[image:ZeroGS_Settings.png|thumb|ZeroGS]]
ZeroGS is a DirectX 9 plugin developed by '''ZeroFrog''' and is aimed for graphics cards which support pixel shaders 2.0 or higher. As noted before if your card does not meet that requirement you will get an "Error opening gs plugin" message and PCSX2 will terminate.
*''Interlace Enable'': When this is checked some interlacing issues will be resolved (screen "shaking") although some games look better with this disabled. You can toggle it while running a game by using the "F5" key.
*''Bilinear Filtering'': When this is checked the plugin will filter the display, smoothing out edges. This will generally drop your FPS dramatically except if you own a very powerful graphics card. You can toggle it while running a game by pressing and holding "shift" then press "F5". There are 2 types of bilinear filtering modes: '''normal bf''' and '''forced bf'''. Sometimes games will tell the GS to render textures with point sampling, not linear sampling. In normal bf mode, ZeroGS will listen to the games. In forced bf mode, it will render all textures with bilinear filtering. Forced bf can introduce unwanted artifacts at the edges of textures in some games, so be careful. However, it most cases, forced bf produces smoother looking scenes.
*''Anti-aliasing'': Here you can choose the level of anti-aliasing you want the plugin to use, to make edges smoother. You can toggle this while running a game by using the "F6" key. Note that this might reduce speed.
**None: Will not use any level of anti-aliasing
**''2x'': Will use 2X anti-aliasing
**''8x'': Will use 8X anti-aliasing
**''16x'': Will use 16X anti-aliasing
*''Wireframe rendering'': When checked the plugin will only render in wireframe, so you'll just see some polygon lines here and there.
You can toggle it while running a game by pressing "F7".
*''Capture avi'': You can capture a video of your gameplay just like the GSdx plugin. Press "F12" and a window will appear for codec selection. For the time being you will only be able to use XviD encoding since the rest of the codecs will crash the plugin. After you select it, you can configure the codec by pressing the configure button. Press OK and the recording process will start. Press "F12" again to stop it. The video will be saved in the PCSX2 root directory as "zerogs.avi".
*''Save snapshots as BMPs(default is JPG)'': What it says, with this enabled snapshots you take with "F8" will be saved as BMP files and not as JPGs files which is the default. The snapshots you take with "F8" are located in the /snaps folder of your pcsx2 directory.
*''Fullscreen'': Pretty simple, if you have this checked the plugin will show the output full screen instead of windowed. If you have it disabled and already running a game you can press and hold "alt" then press "enter" to go full screen.
*''Widescreen'': Some games support wide screen mode. By checking this, ZeroGS will automatically scale the window to 16:9.
*''Default Window Size'': You can check the window size ZeroGS will have when you run it by default. Options are various screen resolutions that your window will be resized to. Choose what you like best and note it will not affect speed.
{{Tip|You can press and hold the "shift" key and then press the "F7" key to toggle on and off the Frames Per Second display in ZeroGS's window.}}   
'''ZeroGS Advanced Options'''
*ZeroGS exposes a couple of extra options to tweak its various settings. Sometimes games use the Graphics Synthesizer in many unexpected ways, and sometimes it is impossible for ZeroGS to predict how exactly it should emulate the GS. Some options can convert a game from a garbage screen going at 2 frames per second to exactly what the game would look like on the ps2 going at 60 frames a second.
*If a particular set of options works very well for a particular game, then these options can saved in the game's patch file so that they are always applied every time the game is loaded. This is useful when you want these options to be enabled only for that particular game and not to affect other games.
*Each set of options in ZeroGS has a unique id. To query this id, go into the ZeroGS configuration dialog box, set the particular options, and click on the Compute OR of IDS button. Take the number generated and open the game's corresponding pnach file (usually the game's CRC.pnach). Then add in a new line zerogs=xxxxxxxx where the x's are the id.
====GSnull Plugin====
====GSnull Plugin====
As explained at the start of this section this is a Null plugin thus it will not render anything on screen. Press Configure to get a menu with a checkbox where you can check/uncheck "Enable Logging" which will enable/disable GS logging. It should be used for debugging and developers.
As explained at the start of this section this is a Null plugin thus it will not render anything on screen. Press Configure to get a menu with a checkbox where you can check/uncheck "Enable Logging" which will enable/disable GS logging. It should be used for debugging and developers.
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