Spy Hunter: Difference between revisions

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Added more info and an update
m (Found an issue/solution)
(Added more info and an update)
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|image            = Spy_Hunter.png
|image            = Spy_Hunter.png
|caption          = Spy Hunter
|caption          = Spy Hunter
|developer        = [[Paradigm Entertainment]], [[Point of View, Inc.]], [[Sidhe Interactive]]
|developer        = [[Paradigm Entertainment]], [[Point of View Inc]], [[Sidhe Interactive]]
|genre            = Action Arcade Driving
|genre            = [http://wiki.pcsx2.net/index.php/Category:Action Action] [http://wiki.pcsx2.net/index.php/Category:Arcade Arcade] [http://wiki.pcsx2.net/index.php/Category:Racing Racing/GT]
|gameinfo          = Stop enemy spies in this driving game using a variety of weapons and vehicles.
|gameinfo          = Your mission is to stop the enemy spies from progressing with their plans. Your car is fitted with advanced gadgets and weapons, like no other. Upgrades are achieved as you go from city to city all across the world to prevent the world from being taken from the enemy.
|wikipedia        = http://en.wikipedia.org/wiki/Spy_Hunter_%282001_video_game%29
 
|reviewlinks      = http://ps2.ign.com/articles/164/164896p1.html
In the original Spy Hunter, a popular arcade game, the player drives a souped-up spy car with Bond fittings. While the original was viewed from high above, Midway revamped it with next generation graphics and a behind the car view. One of the staff members involved in the game's development was British stand-up comedian Imran Yusuf.
|wikipedia        = [http://en.wikipedia.org/wiki/Spy_Hunter_%282001_video_game%29 Link]
|reviewlinks      = [http://ps2.ign.com/articles/164/164896p1.html IGN]
|reviewscore      = 8.9 (IGN)
|reviewscore      = 8.9 (IGN)
<!-- NTSC-U props -->
<!-- NTSC-U props -->
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-50268
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = October 19, 2001
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-65090
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = April 25, 2002
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|hacks            =  
|hacks            =  
|fpsinfo          = ~50-60fps
|fpsinfo          = ~50-60fps
|comment          = The game appears to be playable now, it runs very smoothly. The only issues I saw was the skybox glitching/flickering occasionally (Very noticeable in the second level). Also I should mention that I only attempted to run the game at 2x Native resolution.
|comment          = The game runs very smoothly.  
No speedhacks used.
 
'''Bugs''':
*The skybox glitches/flickers occasionally (Very noticeable in the second level).
 
*On cutscenes the right side of the video is blurred. To fix this you can use the manual game fix "Switch to GSDx software rendering when a FMV plays". This only occurs if you change the resolution in GSdx.


On cutscenes the right side of the video is blurred. To fix this you can use the manual game fix "Switch to GSDx software rendering when a FMV plays".
'''Additional Info''':
*Setting '''VU Cycle Stealing''' to 3 causes screen tearing.




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'''Download Here''': http://forums.pcsx2.net/Thread-Spy-Hunter-SOLVED?pid=375251#pid375251
'''Download Here''': http://forums.pcsx2.net/Thread-Spy-Hunter-SOLVED?pid=375251#pid375251
'''Update 6/6/2014''': Any build from June 7th onwards contains the fix. Just enable "Delay VIF1 Stalls" in the manual game fixes tab.


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