Shadow Hearts: Difference between revisions

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dev correction, expanded on known issues and fixes
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(dev correction, expanded on known issues and fixes)
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|image            = ShadowHearts.jpg
|image            = ShadowHearts.jpg
|caption          =
|caption          =
|developer        = Midway
|developer        = Sacnoth
|genre            = JRPG
|genre            = JRPG
|gameinfo          =
|gameinfo          =
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|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS_20347
|serialsNTSCU      = SLUS-20347
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = December 12, 2001
|releasedateNTSCU  = December 12, 2001
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|fpsinfo          =  
|fpsinfo          =  
|comment          =  
|comment          =  
Very GPU intensive when using scaling, old 9800GT couldn't get full speed with 2x scaling, New GPU works great at 3x and 4x scaling. Needs Blend bff to display the game without shaking.
* See issues section [[#Known Issues|below]]
* See issues section [[#Known Issues|below]]
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__TOC__
__TOC__


==Known Issues==
===Hardware mode===
* '''Type:''' Slowdown, GFX glitches
* '''Affected Game Versions:''' All
* '''Description:''' The game is very GPU-intensive in Hardware mode outside of battles. Additionally, enabling Texture Filtering will lead to visible graphical glitches.
* '''Solution:''' Use Software mode.
* '''Comment:''' However, it is safe to switch to Hardware mode during battles. This will avoid slowdowns on weaker CPUs.


==Known Issues==


===Black Lines===
===Invisible characters===
* '''Type:''' Minor
* '''Type:''' GFX glitches
* '''Affected Game Versions:''' All
* '''Affected Game Versions:''' All
* '''Description:''' Black lines appear all through the background when using the built-in scaling options.
* '''Description:'''In various environments, characters seem to be invisible.
* '''Solution:''' Don't use scaling. (Custom Res untested)
* '''Solution:''' Set '''EE/FPU clamping mode''' to '''Full'''.
* '''Comment:''' This change requires a scene change to take effect and will not make already invisible characters visible immediately.
ninja
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