Okami: Difference between revisions

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163 bytes removed ,  29 August 2012
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m (small correction to devs)
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|linuxcomment      =
|linuxcomment      =
<!-- Minimal PC specs -->
<!-- Minimal PC specs -->
|cputype          = i5-460m mobile Dual core CPU; 2.53-2.8Ghz
|cputype          = Intel Core2Duo P7550 @2.26Ghz
|gputype          = ATI HD Radeon Mobility (laptop) 5650m
|gputype          = NVIDIA GeForce 9400M 256MB
|pccomment        = If you can run the game at full speed with or without speed hacks and play through the game, and your pc is slower than this, please change the pc specs in this section.
|pccomment        = If you can run the game at full speed with or without speed hacks and play through the game, and your pc is slower than this, please change the pc specs in this section.


EDIT(Alexzander); I managed to get full speed from an i5 mobile CPU and ATI 5650m mobility GPU. Ran full speed with very little slowdown at 2xScaled resolution with fast CD loading, texture filtering and all available speedhacks on with the above EE/VU exceptions above. (I've found the game slows down at certain videos for no reason, two cutscenes of the same type(learning a new move) could play at very different speeds for instance)
EDIT(Rovescio); Managed to get fullspeed with GDx Hardware settings, custom resolution 800x800 (still fullspeed but with major slowdown in certain areas with 2xNative settings). Very minor slowdown in large maps (Shinshu Field/Taka Pass) and cutscenes. Minor bugs encountered, but none too severe.


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