Steambot Chronicles: Difference between revisions

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edited links to look more linky and updated windows specs
(removed stub)
(edited links to look more linky and updated windows specs)
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|genre            = RPG
|genre            = RPG
|gameinfo          = Steambot Chronicles, known in Japan as Ponkotsu Roman Daikatsugeki: Bumpy Trot (ポンコツ浪漫大活劇バンピートロット) is a 2005 action-adventure game developed and published by [[Irem Software Engineering]] in Japan for the PlayStation 2. It was later published by [[Atlus]] in North America and [[505 Games]] in PAL regions. The game features a sandbox-style of steam-powered, mech-based gameplay.
|gameinfo          = Steambot Chronicles, known in Japan as Ponkotsu Roman Daikatsugeki: Bumpy Trot (ポンコツ浪漫大活劇バンピートロット) is a 2005 action-adventure game developed and published by [[Irem Software Engineering]] in Japan for the PlayStation 2. It was later published by [[Atlus]] in North America and [[505 Games]] in PAL regions. The game features a sandbox-style of steam-powered, mech-based gameplay.
|wikipedia        = http://en.wikipedia.org/wiki/Steambot_Chronicles
|wikipedia        = [http://en.wikipedia.org/wiki/Steambot_Chronicles Link]
|reviewlinks      = http://ps2.ign.com/objects/705/705223.html
|reviewlinks      = [http://ps2.ign.com/objects/705/705223.html IGN]
|reviewscore      = 7.3/10 (IGN)
|reviewscore      = 7.3/10 (IGN)
<!-- NTSC-U props -->
<!-- NTSC-U props -->
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|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
<!-- Windows specs -->
|pcsx2ver          = 0.9.6
|pcsx2ver          = 1.0.0 r5371
|gsname            =  
|gsname            = GSdx
|gsver            =  
|gsver            = r5365
|soundname        =  
|soundname        = SPU2-X
|soundver          =  
|soundver          = r5317
|padname          =  
|padname          = LilyPad
|padver            =  
|padver            = r5258
|dvdplugname      =  
|dvdplugname      = cdvdGigaherz
|dvdplugver        =  
|dvdplugver        = r4488
|biosver          =  
|biosver          = US 01.70(25/03/2003)
|hacks            =  
|hacks            = INTC Spin Detection, Wait Loop Detection, Fast CDVD, mVU Flag Hack, MTVU
|fpsinfo          =  
|fpsinfo          =  
|comment          = Suffers from some bad graphical glitches and huge VRAM usage on a HW renderer. The game turns into monochrome on a software renderer. For more detail, please see [[Raw Danger!]], which uses a slightly-tweaked version of the same graphics engine.
|comment          = Suffers from some bad graphical glitches and huge VRAM usage on a HW renderer. The game turns into monochrome on a software renderer. For more detail, please see [[Raw Danger!]], which uses a slightly-tweaked version of the same graphics engine.
*As of August 28, 2011, this game is not listed on the official compatibility list (NTSC-J and PAL versions).
*As of August 28, 2011, this game is not listed on the official compatibility list (NTSC-J and PAL versions).
* As of r5371 software mode works ok and you can get rid of some major graphical glitches like the lines that cover your entire screen. However even with a quad core the game still ran slow unless you used a combination of hacks and EE and VU cycle stealing. Using anything other than native resolution causes the emulator to crawl to a halt and anything higher can cause your computer to hang.
* As of r5371 software mode works "ok" and you can get rid of some major graphical glitches like the lines that cover your entire screen. However even with a quad core the game still ran slow unless you used a combination of hacks and EE and VU cycle stealing. Using anything other than native resolution causes the emulator to crawl to a halt and anything higher can cause your computer to hang.
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxpcsx2ver    =
ninja
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