SOCOM 3: U.S. Navy SEALs: Difference between revisions

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{{infobox game
{{infobox game
|image            =
|image            =
|caption          =
|caption          = SOCOM 3: U.S. Navy SEALs
|developer        =
|developer        = [[Zipper Interactive]], [[U.S. Navy]]
|genre            =
|genre            = Third-Person Shooter
|gameinfo          =
|gameinfo          = SOCOM 3: U.S. Navy SEALS, is a third person tactical shooter video game for PlayStation 2 and the sequel to SOCOM II: U.S. Navy SEALs. The game was developed by Zipper Interactive in collaboration with the Naval Special Warfare Command and published by Sony Computer Entertainment. SOCOM 3 was released on October 11, 2005, and was added to the list of Sony Greatest Hits games on August 4, 2006.
|wikipedia        =
|wikipedia        = [http://en.wikipedia.org/wiki/SOCOM_3 Link]
|reviewlinks      =
|reviewlinks      = [http://ps2.ign.com/articles/656/656774p1.html Link]
|reviewscore      =
|reviewscore      = 9.0/10
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SCUS 974
|CRCsNTSCU        =
|CRCsNTSCU        = 75ED4282
|releasedateNTSCU  =
|releasedateNTSCU  = October 11, 2005
|statusNTSCU      =
|statusNTSCU      = 3
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =  
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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|serialsPAL        =
|serialsPAL        =
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = April 21, 2006
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = N/A
|CRCsNTSCJ        =
|CRCsNTSCJ        = N/A
|releasedateNTSCJ  =
|releasedateNTSCJ  = N/A
|statusNTSCJ      =
|statusNTSCJ      = N/A
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  = N/A
|macstatusNTSCJ    =
|macstatusNTSCJ    = N/A
<!-- Windows specs -->
<!-- Windows specs -->
|pcsx2ver          =  
|pcsx2ver          = 0.9.9.5326 (svn)
|gsname            =  
|gsname            = GSdx
|gsver            =  
|gsver            = 5530 0.1.16
|soundname        =  
|soundname        = SPU2-X
|soundver          =  
|soundver          = r5317 2.0.0
|padname          =  
|padname          = LilyPad
|padver            =  
|padver            = r5112 0.11.0
|dvdplugname      =  
|dvdplugname      =  
|dvdplugver        =  
|dvdplugver        =  
|biosver          =  
|biosver          = 1.60
|hacks            =  
|hacks            =  
|fpsinfo          =  
|fpsinfo          =  
|comment          =  
|comment          =  
* EE Cyclerate 3, VU Cycle Stealing 3, everything in speedhacks page enabled, Delay VIF1 Stalls (automatically applied by this PCSX2 build)
* If you get a black screen during cutscenes (the sounds still play) or nightvision is not working in hardware mode, use Direct3D 10 software mode with Extra Rendering at 3 and you should still get full speed with a quad-core. Singleplayer is very playable, no visual corruption or crashes whatsoever.
* Graphics tend to glitch uncontrollably, have not found a way to fix this. If anyone does find a way, please post it!
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxpcsx2ver    =
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|linuxcomment      =
|linuxcomment      =
<!-- Minimal PC specs -->
<!-- Minimal PC specs -->
|cputype          =  
|cputype          = AMD Phenom II X4 945
|gputype          =  
|gputype          = AMD Radeon HD 4670
|pccomment        =  
|pccomment        = Running on Windows 7 64-bit and Windows XP 64-bit
}}
}}
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