Disgaea: Hour of Darkness: Difference between revisions

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Using resolutions higher than native can give minimal glitches
Using resolutions higher than native can give minimal glitches
*Solution: Using the '''Native''' option in GSdx and/or disabling '''Texture filtering''' helps too.
*Solution: Using the '''Native''' option in GSdx and/or disabling '''Texture filtering''' helps too.
===Hang in r3878===
In the emulator version 0.9.7 (specifically, build r3878), the game hangs shortly into the intro cutscene of the second map of Stellar Graveyard II ("Core Point No. 4"). Music continues playing, but neither the party in the background nor Kurtis descending in the foreground are visible, and the game will not continue pass this point.
*Solution: Upgrading the emulator to build 4600 fixes this.
- Note: In a previous playthrough using emulator version 0.9.4 with the exact same PS2 disc, there were no problems here. It seems only to affect r3878.
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