Ratchet & Clank: Going Commando: Difference between revisions

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Non-issue
(Pilot program for test tables visible by default.)
(Non-issue)
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== Known Issues ==
== Known Issues ==
{{Issue
|IssueName=Framerate dips
|IsFixed=0
|IssueLevel=-1
|Description=R&C's framerate may dip when many (small) enemies or allies are in view. This occurs on original hardware.
|Workaround=First verify that your device is not the bottleneck if you experience framerate dips. If your device is too slow and you attempt the following fix, you will make the problem worse. Try to overclock the EE Cycle Rate under Settings > Emulation. 130% fixes almost all slowdowns in exchange for a higher GPU and CPU utilization. Higher values than 130% lead to certain instabilities.
}}
{{Issue
{{Issue
|IssueName=Vertex stretching
|IssueName=Vertex stretching
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==Fixed Issues==
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Glitched menu backgrounds
|IssueName=Glitched menu backgrounds
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|Workaround=Use software mode, or ignore it (gameplay is not affected).
|Workaround=Use software mode, or ignore it (gameplay is not affected).
}}
}}
{{Issue
{{Issue
|IssueName=Broken textures
|IssueName=Broken textures
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|Workaround=Mipmapping is automatically enabled for this game in recent PCSX2 v.1.5.0 development builds. For earlier v1.5.0 builds go to Config > Video (GS) > Plugin Settings, and manually set '''Mipmapping''' to "'''Basic (Fast)'''". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Mipmapping is automatically enabled for this game in recent PCSX2 v.1.5.0 development builds. For earlier v1.5.0 builds go to Config > Video (GS) > Plugin Settings, and manually set '''Mipmapping''' to "'''Basic (Fast)'''". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}
{{Issue
{{Issue
|IssueName=Megacorp Trooper Freeze
|IssueName=Megacorp Trooper Freeze
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|Workaround= For now, use save states and the Decoy Glove weapon to identify and avoid the affected enemies.
|Workaround= For now, use save states and the Decoy Glove weapon to identify and avoid the affected enemies.
}}
}}
{{Issue
{{Issue
|IssueName=Game slows down after a cut-scene
|IssueName=Game slows down after a cut-scene
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|Workaround=Restart PCSX2. Saving works correctly when running at 50% speed.
|Workaround=Restart PCSX2. Saving works correctly when running at 50% speed.
}}
}}
{{Issue
{{Issue
|IssueName=Crash after finishing the Jammer Array level
|IssueName=Crash after finishing the Jammer Array level
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|Workaround=Go to Config > Emulation Settings > Game Fixes > Enable manual game fixes > enable 'EE timing hack'. See [https://github.com/PCSX2/pcsx2/issues/964 this GitHub issue].
|Workaround=Go to Config > Emulation Settings > Game Fixes > Enable manual game fixes > enable 'EE timing hack'. See [https://github.com/PCSX2/pcsx2/issues/964 this GitHub issue].
}}
}}
{{Issue
{{Issue
|IssueName=Megaturret Glove's turrets don't work
|IssueName=Megaturret Glove's turrets don't work
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|Description=The upgraded turret glove's turrets loop the deployment animation and sound continuously and can't shoot anything. By revision 1.5.0, this issue only affects the PAL version.
|Description=The upgraded turret glove's turrets loop the deployment animation and sound continuously and can't shoot anything. By revision 1.5.0, this issue only affects the PAL version.
|Workaround=Fixed on latest Nightly (Tested on v1.7.4721)
|Workaround=Fixed on latest Nightly (Tested on v1.7.4721)
}}
==Non-Issues==
{{Issue
|IssueName=Framerate dips
|IsFixed=0
|IssueLevel=-1
|Description=R&C's framerate may dip when many (small) enemies or allies are in view. This occurs on original hardware.
|Workaround=First verify that your device is not the bottleneck if you experience framerate dips. If your device is too slow and you attempt the following fix, you will make the problem worse. Try to overclock the EE Cycle Rate under Settings > Emulation. 130% fixes almost all slowdowns in exchange for a higher GPU and CPU utilization. Higher values than 130% lead to certain instabilities.
}}
}}


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