Dragon Quest V: Difference between revisions

Pilot program for test tables visible by default.
m (Added and moved stuff to fixed issues)
(Pilot program for test tables visible by default.)
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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{{TestingFooter}}
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== Trivia ==
== Trivia ==
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* Also known as '''Dragon Quest V: Tenkuu no Hanayome''' (JP)
* Also known as '''Dragon Quest V: Tenkuu no Hanayome''' (JP)


<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
{{noknown}}


<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Fixed Issues==
==Fixed Issues==
{{Issue
{{Issue
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|Description=Some of the sprites (hair, mustaches, grass etc...) have weird colors at the edges. This game has an issue with both of the Forced Bilinear Texture Filtering options from the Config -> Video (GS) -> Plugin Settings menu, when using Hardware rendering.
|Description=Some of the sprites (hair, mustaches, grass etc...) have weird colors at the edges. This game has an issue with both of the Forced Bilinear Texture Filtering options from the Config -> Video (GS) -> Plugin Settings menu, when using Hardware rendering.
|Workaround= The fix is to select either the "Nearest" Texture Filtering or the "Bilinear (PS2)" Texture Filtering settings found in the Config -> Video (GS) -> Plugin Settings in the newer versions of PCSX2(like 1.5.0 and up). For the older versions (1.2.1 for an example) you go to the same settings and either disable(uncheck) Texture Filtering(this is "Nearest") or you set it up as greyed out (filled box)(this is "Bilinear (ps2)"), checking the box enables Forced Bilinear filtering which is the culprit here.
|Workaround= The fix is to select either the "Nearest" Texture Filtering or the "Bilinear (PS2)" Texture Filtering settings found in the Config -> Video (GS) -> Plugin Settings in the newer versions of PCSX2(like 1.5.0 and up). For the older versions (1.2.1 for an example) you go to the same settings and either disable(uncheck) Texture Filtering(this is "Nearest") or you set it up as greyed out (filled box)(this is "Bilinear (ps2)"), checking the box enables Forced Bilinear filtering which is the culprit here.
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</gallery>}}
</gallery>}}
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{{Dragon Quest series}}
{{Dragon Quest series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Dragon-Quest-V-Bride-of-the-Sky-SLPM-65555-J Dragon Quest V - Bride of the Sky (SLPM 65555) (J)]}}
*[https://forums.pcsx2.net/Thread-Dragon-Quest-V-Bride-of-the-Sky-SLPM-65555-J Dragon Quest V - Bride of the Sky (SLPM 65555) (J)]}}
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