Shadow of the Colossus: Difference between revisions
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→Fixed Issues
(This is fixed. Additionally, the workaround of setting date accuracy to fast was patent nonsense.) |
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==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Over-bloom | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=The bloom lighting is too bright, making it difficult to see much of the screen when out in sunny locations. | ||
|Workaround= | |Workaround=Use the software renderer on older versions of PCSX2 where this is an issue. For much older versions of PCSX2 which had this hack, setting CRC Hack to Aggressive disables the bloom entirely. | ||
|LastTestedOn=v1.7.5704 | |||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Weird Shadows | |IssueName=Weird Shadows | ||
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}} | }} | ||
==Non-Issues== | |||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Low performance | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=-1 | ||
|Description= | |Description=Game runs very slowly. | ||
|Workaround= | |Workaround=There are two aspects to this issue. On original hardware, the game's FPS will sometimes dip and as such is not an issue with PCSX2. However, SotC is also a very demanding game to emulate due to its effects, and as such it may also perform poorly when emulated if the hardware is not fast enough. For the former, increasing the cycle rate has not been tested and as such is not recommended without understanding the risks of doing so. For the latter, make sure you're on the latest version of PCSX2 for the best performance possible. | ||
}} | }} | ||
==Gameplay Screenshots== | ==Gameplay Screenshots== |