Valkyrie Profile 2: Silmeria: Difference between revisions

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|Revision=1.4.0
|Revision=1.4.0
|Graphics=GSdx SSE2
|Graphics=GSdx SSE2
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X
* SPU2-X
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|Revision=v1.5.0 (dev-3359 geb2ca00e8)
|Revision=v1.5.0 (dev-3359 geb2ca00e8)
|Graphics=GSdx 1.1.0 (20200126161643)
|Graphics=GSdx 1.1.0 (20200126161643)
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0 20200126161643
* SPU2-X 2.0.0 20200126161643
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|GPU=Integrated GPU vega 11
|GPU=Integrated GPU vega 11
|Revision=1.7.0 (dev-1190)
|Revision=1.7.0 (dev-1190)
<spoiler show="Settings" hide="Hide">
<!--
* half-pixel offset to normal vertex
* half-pixel offset to normal vertex
</spoiler>
-->
|Graphics=GSdx 1.2.0 AVX2
|Graphics=GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 3x Native
* Internal Resolution: 3x Native
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* Anisotropic Filtering: off
* Anisotropic Filtering: off
* CRC Hack Level: Automatic
* CRC Hack Level: Automatic
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0  
* SPU2-X 2.0.0  
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|GPU=GeForce GTX 1080 Ti
|GPU=GeForce GTX 1080 Ti
|Revision=1.7.2465
|Revision=1.7.2465
|Graphics=GSdx OpenGL @ 6x Native (4K) <spoiler show="Settings" hide="Hide">
|Graphics=GSdx OpenGL @ 6x Native (4K) <!--
*Renderer: OpenGL
*Renderer: OpenGL
*Interlace Mode: Bob Tff
*Interlace Mode: Bob Tff
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*Merge Sprite: Enable
*Merge Sprite: Enable
*Half-Pixel Offset:Normal Vertex
*Half-Pixel Offset:Normal Vertex
</spoiler>
-->
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
|Comments=Works very well with most issues fixed with the following settings: Renderer: OpenGL, Interlace Mode: Bob Tff, Texture Filtering=Bilinear (Forced excluding Sprites), Manual hacks: Skipdraw=15 to disable low-res depth of field in cutscenes (use alongside "Lost Forest Fix cheat file" (see Additional patches)), enable Align Sprite, set Half-Pixel Offset to Normal.   
|Comments=Works very well with most issues fixed with the following settings: Renderer: OpenGL, Interlace Mode: Bob Tff, Texture Filtering=Bilinear (Forced excluding Sprites), Manual hacks: Skipdraw=15 to disable low-res depth of field in cutscenes (use alongside "Lost Forest Fix cheat file" (see Additional patches)), enable Align Sprite, set Half-Pixel Offset to Normal.   
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