Stuntman: Ignition: Difference between revisions

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autogenerated import
m (Fazbeus moved page Stuntman Ignition to Stuntman: Ignition: Proper game name.)
m (autogenerated import)
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|GPU=NVIDIA GeForce GTX 750 Ti
|GPU=NVIDIA GeForce GTX 750 Ti
|Revision=1.2.1
|Revision=1.2.1
<spoiler show="Settings" hide="Hide images">
<!--
* Speedhacks:  
* Speedhacks:  
** Enable INTC Spin Detection
** Enable INTC Spin Detection
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** EE Cylerate: 1
** EE Cylerate: 1
** VU Cycle Stealing: 0
** VU Cycle Stealing: 0
</spoiler>
-->
|Graphics=GSdx 0.1.16 (r5875)
|Graphics=GSdx 0.1.16 (r5875)
|Sound=
|Sound=
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|GPU=AMD Radeon R9 270X
|GPU=AMD Radeon R9 270X
|Revision=1.2.1
|Revision=1.2.1
<spoiler show="Settings" hide="Hide images">
<!--
* Speedhacks:  
* Speedhacks:  
** Enable INTC Spin Detection
** Enable INTC Spin Detection
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** EE Cylerate: 2
** EE Cylerate: 2
** VU Cycle Stealing: 0
** VU Cycle Stealing: 0
</spoiler>
-->
|Graphics=GSdx 0.1.16 (r5875)
|Graphics=GSdx 0.1.16 (r5875)
|Sound=SPU2-X (2014-07-14)
|Sound=SPU2-X (2014-07-14)
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|GPU=NVIDIA GeForce GTX 960 @ 4 GB
|GPU=NVIDIA GeForce GTX 960 @ 4 GB
|Revision=1.2.1 (r5873)
|Revision=1.2.1 (r5873)
<spoiler show="Settings" hide="Hide images">
<!--
* EE/IOP: Defaults
* EE/IOP: Defaults
* VUs: Defaults
* VUs: Defaults
</spoiler>
-->
|Graphics=GSdx 1.0.1.9 SSE4 (2016/01/05)
|Graphics=GSdx 1.0.1.9 SSE4 (2016/01/05)
<spoiler show="Settings" hide="Hide images">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Interlacing: Bob tff
* Interlacing: Bob tff
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* Configure Hacks:
* Configure Hacks:
** MSAA: 2x
** MSAA: 2x
</spoiler>
-->
|Sound=SPU2-X 2.0.0 (r4851)
|Sound=SPU2-X 2.0.0 (r4851)
<spoiler show="Settings" hide="Hide images">
<!--
* Interpolation: Catmull-Rom
* Interpolation: Catmull-Rom
* Module: XAudio 2
* Module: XAudio 2
* Synchronizing Mode: TimeStretch
* Synchronizing Mode: TimeStretch
* Audio Expansion Mode: Stereo
* Audio Expansion Mode: Stereo
</spoiler>
-->
|Comments=To remove bottom half black screen in Hardware mode, change resolution to native. To fix some glitch graphics enable HW Hacks and set Skipdraw to 3. Since it has to run on native res, you might want to enable 2x/4x MSAA in HW Hacks, if you can't spare Anti-Aliasing, consider playing in blend instead of bob(interlacing). Loading Screens/Tutorials flash after a while and may trigger epilepsy attacks. To play Multiclash aceptably, at least Skipdraw 22 is necessary.
|Comments=To remove bottom half black screen in Hardware mode, change resolution to native. To fix some glitch graphics enable HW Hacks and set Skipdraw to 3. Since it has to run on native res, you might want to enable 2x/4x MSAA in HW Hacks, if you can't spare Anti-Aliasing, consider playing in blend instead of bob(interlacing). Loading Screens/Tutorials flash after a while and may trigger epilepsy attacks. To play Multiclash aceptably, at least Skipdraw 22 is necessary.
|Tester=Grester
|Tester=Grester
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|GPU=Nvidia GTX 1080
|GPU=Nvidia GTX 1080
|Revision=1.5.0 (dev3399)
|Revision=1.5.0 (dev3399)
<spoiler show="Settings" hide="Hide images">
<!--
* Preset 3 Balanced
* Preset 3 Balanced
* GS Window->Aspect ratio 4:3
* GS Window->Aspect ratio 4:3
</spoiler>
-->
|Graphics=GSdx 1.2.0
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide images">
<!--
* OpenGL Hardware
* OpenGL Hardware
* Allow 8-bit textures
* Allow 8-bit textures
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** Half-screen fix automatic
** Half-screen fix automatic
** Texture offsets 400 400
** Texture offsets 400 400
</spoiler>
-->
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
|Comments=Played on 1080p, everything was fine. If the glow effect too much or glitched, use internal (ps2) resolution or try different texture offset numbers.
|Comments=Played on 1080p, everything was fine. If the glow effect too much or glitched, use internal (ps2) resolution or try different texture offset numbers.
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