Silent Hill: Shattered Memories: Difference between revisions

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autogenerated import
m (autogenerated import)
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|Revision=1.5.0 Dev-3311
|Revision=1.5.0 Dev-3311
|Graphics=GSdx 1.1.0 SSE4.1
|Graphics=GSdx 1.1.0 SSE4.1
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution: 3x Native(1080p)
* Internal Resolution: 3x Native(1080p)
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* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
* CRC Hack Level: Automatic
* CRC Hack Level: Automatic
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0  
* SPU2-X 2.0.0  
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|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightliy - v1.7.2095
|Revision=Nightliy - v1.7.2095
<spoiler show="Settings Emulator" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* '''Speedhacks:'''
* '''Speedhacks:'''
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** Wait Loop Detection
** Wait Loop Detection
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Renderer: Direct3D 11 and OpenGL (Hardware)
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** Fast Texture Invalidation
** Fast Texture Invalidation
* FXAA Shader
* FXAA Shader
</spoiler>
-->
|Sound=build-in
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Playable, Over the years, the game there were problems with the flashlight, graphics and sound, and now they are fixed. The game runs at 1440p (2K) 60 FPS, no freezes, bugs and brakes.
|Comments=Europe v02.00(14/06/2004), Playable, Over the years, the game there were problems with the flashlight, graphics and sound, and now they are fixed. The game runs at 1440p (2K) 60 FPS, no freezes, bugs and brakes.
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