Enter the Matrix: Difference between revisions

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autogenerated import
m (Fixing a small typo.)
m (autogenerated import)
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|GPU=Geforce 1660 Super
|GPU=Geforce 1660 Super
|Revision=1.7.0 (dev-1545)
|Revision=1.7.0 (dev-1545)
<spoiler show="Settings" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: 0
** EE Cyclerate: 0
Line 93: Line 93:
** mVU Flag Hack: ✓
** mVU Flag Hack: ✓
** MTVU: ✓
** MTVU: ✓
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 8x Native
* Internal Resolution: 8x Native
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
</spoiler>
-->
|Sound=SPU2-X
|Sound=SPU2-X
|Comments= No tweaks needed anymore for a playable state and no speedhacks needed either. Very easy to run at 8x native resolution, no framerate drops. I didn't complete the game, but got about 1/4 of the way through.
|Comments= No tweaks needed anymore for a playable state and no speedhacks needed either. Very easy to run at 8x native resolution, no framerate drops. I didn't complete the game, but got about 1/4 of the way through.
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