Cabela's Dangerous Hunts 2009: Difference between revisions

autogenerated import
(Added a testing entry and CRC for NTSC-U and changed its status from ? to 2.)
(autogenerated import)
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|GPU=NVIDIA GeForce GTX 3070 8GB
|GPU=NVIDIA GeForce GTX 3070 8GB
|Revision=1.7.5420
|Revision=1.7.5420
<spoiler show="Settings" hide="Hide">
<!--
* Enable Widescreen Patches: ✓
* Enable Widescreen Patches: ✓
</spoiler>
-->
|Graphics=Vulkan
|Graphics=Vulkan
<spoiler show="Settings" hide="Hide">
<!--
* Internal Resolution: 4x Native
* Internal Resolution: 4x Native
* Aspect Ratio: Widescreen (16:9)
* Aspect Ratio: Widescreen (16:9)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
* Blending Accuracy: High
* Blending Accuracy: High
</spoiler>
-->
|Sound=built-in
|Sound=built-in
|Comments=BIOS: USA v02.30. Goes ingame and runs mostly stable at full speed with 4x res. Some occasional stuttering, even on 1x native res. Set "Blending Accuracy" to "High" to fix the glitching ground textures. The widescreen patch works but still stretches your HUD. I played through the first couple of missions and didn't run into any glaring issues.
|Comments=BIOS: USA v02.30. Goes ingame and runs mostly stable at full speed with 4x res. Some occasional stuttering, even on 1x native res. Set "Blending Accuracy" to "High" to fix the glitching ground textures. The widescreen patch works but still stretches your HUD. I played through the first couple of missions and didn't run into any glaring issues.
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