Ace Combat Zero: The Belkan War: Difference between revisions

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autogenerated import
(The "Missing Clouds" and "Burst Missile Visual Artifacts" issues were both fixed with the release of version 1.7.4492. This edit changes both of those issues to show up as "Fixed.")
(autogenerated import)
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|Revision=1.5.0 (dev-2242)
|Revision=1.5.0 (dev-2242)
|Graphics=GSDx32-SSE4
|Graphics=GSDx32-SSE4
<spoiler show="Settings" hide="Hide">
<!--;
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution 2xNative
* Internal Resolution 2xNative
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** Half-pixel Offset - Special (Texture Agressive)
** Half-pixel Offset - Special (Texture Agressive)
** Round Sprite - Half
** Round Sprite - Half
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|Revision=v1.5.0
|Revision=v1.5.0
|Graphics=GSdx 1.1.0
|Graphics=GSdx 1.1.0
<spoiler show="Settings" hide="Hide">
<!--;
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution: 2x Native
* Internal Resolution: 2x Native
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** Texture Filtering of Display: ✓
** Texture Filtering of Display: ✓
** FXAA Shader: ✓
** FXAA Shader: ✓
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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