.hack//Infection Part 1: Difference between revisions

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|Revision=1.6.0 Stable
|Revision=1.6.0 Stable
|Graphics=GSdx SSE4.1/AVX 1.2.0
|Graphics=GSdx SSE4.1/AVX 1.2.0
<spoiler show="Settings" hide="Hide">
<!--;
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Interlacing: Automatic
* Interlacing: Automatic
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* DATE Accuracy: Fast
* DATE Accuracy: Fast
* Blending Accuracy: Basic
* Blending Accuracy: Basic
</spoiler>
-->
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
<spoiler show="Settings" hide="Hide">
<!--;
* Interpolation: Hermite
* Interpolation: Hermite
* Module: Xaudio 2
* Module: Xaudio 2
* Synchronizing mode: Timestretch
* Synchronizing mode: Timestretch
* Audio Expansion Mode: Surround 5.1
* Audio Expansion Mode: Surround 5.1
</spoiler>
-->
|Comments=Plays at 60fps even with widescreen hack, disable all HW hacks in GSdx, otherwise it will be graphical issues
|Comments=Plays at 60fps even with widescreen hack, disable all HW hacks in GSdx, otherwise it will be graphical issues
|Tester=Zerel
|Tester=Zerel
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|Revision=1.3.1 (1094 gf062b0f)
|Revision=1.3.1 (1094 gf062b0f)
|Graphics=GSdx SSE2 1.0.0
|Graphics=GSdx SSE2 1.0.0
<spoiler show="Settings" hide="Hide">
<!--;
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution: 4x
* Internal Resolution: 4x
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* Blending Unit Accuracy: High
* Blending Unit Accuracy: High
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|Revision=1.6.0 Stable
|Revision=1.6.0 Stable
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0
<spoiler show="Settings" hide="Hide">
<!--;
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution: Native (PS2)
* Internal Resolution: Native (PS2)
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* Blending Unit Accuracy: Basic (Recommended)
* Blending Unit Accuracy: Basic (Recommended)
* Anisotropic Filtering: Off (Default)
* Anisotropic Filtering: Off (Default)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X-Dev 2.0.0
* SPU2-X-Dev 2.0.0
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