Monster Hunter: Difference between revisions
Jump to navigation
Jump to search
Created 'Fixed Issues' section.
mNo edit summary |
(Created 'Fixed Issues' section.) |
||
Line 121: | Line 121: | ||
==Known Issues== | ==Known Issues== | ||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Slowness on OpenGL hardware renderer | |IssueName=Slowness on OpenGL hardware renderer | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=The game will run slowly on OpenGL hardware due to bad blending effects. | |Description=The game will run slowly on OpenGL hardware due to bad blending effects. | ||
|Workaround= | |Workaround=Fixed via the GameDB. If on an older version, set blending to "Minimum" on the game properties, also, it seems that this happens only on AMD GPUs (Tested on RX 6600 and on Vega 8 graphics) | ||
}} | }} | ||