Cars: Difference between revisions

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Added Linux test.
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(Added Linux test.)
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|releasedateNTSCU  = June 6, 2006<br />2007 <small>(Greatest Hits)</small><br />March 24, 2015 <small>(PS2 Classics)</small>
|releasedateNTSCU  = June 6, 2006<br />2007 <small>(Greatest Hits)</small><br />March 24, 2015 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
Line 108: Line 108:
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Manjaro
|CPU=?
|CPU=Ryzen 7 5800X
|GPU=?
|GPU=GTX 1070
|Revision=?
|Revision=v1.7.5584
|Graphics=?
|Graphics=Default
|Sound=?
|Sound=Default
|Comments=?
|Comments=Game runs at full speed with relatively high graphical fidelity in HW mode. Main issue is that geometry in the distance, which is supposed to fade in over time, is fully rendered in HW mode, which does in some sense make the game look a bit 'better' but does lead to some jank. I have had my save file get corrupted a couple times, but I'm not sure what could've caused that.
|Tester=?
|Tester=TheTechnician27
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->




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