God of War: Difference between revisions

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|Revision=1.7.0
|Revision=1.7.0
|Graphics=GSdx AVX2
|Graphics=GSdx AVX2
* Renderer: Automatic
* Internal Resolution: 4x Native
* Mipmapping: Full
* Trilinear Filtering: Automatic
* Anisotropic Filtering: 16x
* Blending Accuracy: Basic
|Sound=
|Sound=
* DualSense Controller
* DualSense Controller
|Comments=Fully playable from start to finish. FPS drops if Blending Accuracy is set to higher than Basic. FMVs are offset by one pixel to the left side, leaving a vertical trail of randomly colored pixels.
|Comments=Fully playable from start to finish. FPS drops if Blending Accuracy is set to higher than Basic. FMVs are offset by one pixel to the left side, leaving a vertical trail of randomly colored pixels. Renderer: Automatic, Internal Resolution: 4x Native, Mipmapping: Full, Trilinear Filtering: Automatic, Anisotropic Filtering: 16x, Blending Accuracy: Basic.
|Tester=Tomle1202
|Tester=Tomle1202
}}
}}
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