Dark Cloud: Difference between revisions

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rationalization
(rationalization)
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== Trivia ==
== Trivia ==
* Original names: '''ダーククラウド''' (SCPS-15004) & (SCPS-19203) & (PAPX-90205)
* Original names: '''ダーククラウド''' (SCPS-15004) & (SCPS-19203) & (PAPX-90205)
<spoiler show="Additional Patches" hide="Hide">
<spoiler show="Special hacks" hide="Hide">
* Deinterlace Patch for A5C05C78:
* Deinterlace hack for SCUS-97111 * A5C05C78:
<pre>
<pre>
gametitle=Dark Cloud (SCUS-97111) Game CRC = 0xA5C05C78:
// No Interlacing hack by asasega
comment=nop interleacing
// - cuts vertical Frame Buffer in half.
 
// De-Interlace by asasega; Cuts vertical Frame Buffer in half.
patch=1,EE,20113EB4,word,00000000
patch=1,EE,20113EB4,word,00000000
patch=1,EE,20172300,word,1000000D
patch=1,EE,20172300,word,1000000D
</pre>
</pre>


 
* Bugfix hack for SCUS-97111 * A5C05C78:
* Bugfix Patches for A5C05C78:
<pre>
<pre>
// Flapping duster fix by Wordofwind; Enables Flapping Duster to spawn without patching the iso
// Flapping Duster fix by Wordofwind
// - enables Flapping Duster to spawn without patching the ISO.
patch=1,EE,201C0108,extended,0809BDA0  
patch=1,EE,201C0108,extended,0809BDA0  
patch=1,EE,2026F680,extended,3C100027  
patch=1,EE,2026F680,extended,3C100027  
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</pre>
</pre>


 
* Game Enhancement hacks for SCUS-97111 * A5C05C78:
* Game Enhancement Patches for A5C05C78:
<pre>
<pre>
// NPC draw distance by kozarovv; Increased NPC draw distance to reduce pop in; known to corrupt textures.
// NPC draw distance by kozarovv
// - increased NPC draw distance to reduce pop in
// - known to corrupt textures.
patch=1,EE,00156554,word,00000000
patch=1,EE,00156554,word,00000000
patch=1,EE,00156678,word,3C1943C0
patch=1,EE,00156678,word,3C1943C0
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patch=1,EE,00155FF0,word,00000000
patch=1,EE,00155FF0,word,00000000


// LOD Distance by kozarovv; Sets the LoD distance to reduce pop in
// LOD Distance by kozarovv
// - sets the LoD distance to reduce pop in.
patch=1,EE,00157364,word,10000006
patch=1,EE,00157364,word,10000006


// Shade by kozarovv; Locks the Shadows to "Medium" detail to remove pop in, but prevent them from getting too dark
// Shade by kozarovv
// - locks the Shadows to "Medium" detail to remove pop in,
//    but prevent them from getting too dark.
patch=1,EE,001A3E80,word,C6800004
patch=1,EE,001A3E80,word,C6800004
patch=1,EE,001A3D80,word,C6800004 //Additional fix
patch=1,EE,001A3D80,word,C6800004 // Additional fix


// Depth of Field by kozarovv
// Depth of Field hack by kozarovv
patch=1,EE,0017BD10,word,00000000
patch=1,EE,0017BD10,word,00000000
</pre>
</pre>
ninja
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