Shadow of the Colossus: Difference between revisions
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This is fixed. Additionally, the workaround of setting date accuracy to fast was patent nonsense.
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(This is fixed. Additionally, the workaround of setting date accuracy to fast was patent nonsense.) |
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|GPU=AMD Radeon R9 270X @ 2 GB | |GPU=AMD Radeon R9 270X @ 2 GB | ||
|Revision=1.2.1 | |Revision=1.2.1 | ||
< | <!-- | ||
* '''EE/IOP:''' | * '''EE/IOP:''' | ||
** Round Mode: Nearest | ** Round Mode: Nearest | ||
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** EE Cyclerate: 3 | ** EE Cyclerate: 3 | ||
** VU Cycle Stealing: 0 | ** VU Cycle Stealing: 0 | ||
--> | |||
|Graphics=GSdx 0.1.16 SSE41 | |Graphics=GSdx 0.1.16 SSE41 | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* 8-bit Textures: ✓ | * 8-bit Textures: ✓ | ||
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** WildArmsOffset: ✓ | ** WildArmsOffset: ✓ | ||
** Aggressive-CRC: ✓ | ** Aggressive-CRC: ✓ | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X r5830 2.0.0 | * SPU2-X r5830 2.0.0 | ||
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|GPU=AMD Radeon HD 7970 | |GPU=AMD Radeon HD 7970 | ||
|Revision=1.5.0 (2016-May) | |Revision=1.5.0 (2016-May) | ||
< | <!-- | ||
* '''Speedhacks:''' | * '''Speedhacks:''' | ||
* INTC Spin: ✓ | * INTC Spin: ✓ | ||
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** EE Cyclerate: -2 | ** EE Cyclerate: -2 | ||
** VU Cycle Stealing: 0 | ** VU Cycle Stealing: 0 | ||
--> | |||
|Graphics=GSdx SSE2 1.1.0 | |Graphics=GSdx SSE2 1.1.0 | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Internal Resolution: 2x | * Internal Resolution: 2x | ||
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** Half-Pixel Offset: ✓ | ** Half-Pixel Offset: ✓ | ||
** WildArmsOffset: ✓ | ** WildArmsOffset: ✓ | ||
--> | |||
|Sound= | |Sound= | ||
* ? | * ? | ||
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|GPU=NVIDIA GeForce GTX 670 (*2) | |GPU=NVIDIA GeForce GTX 670 (*2) | ||
|Revision=1.6.0 | |Revision=1.6.0 | ||
< | <!-- | ||
* OPH flag hack: ✓ | * OPH flag hack: ✓ | ||
* Zoom: 101% | * Zoom: 101% | ||
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** EE Cyclerate: 2 | ** EE Cyclerate: 2 | ||
** VU Cycle Stealing: 2 | ** VU Cycle Stealing: 2 | ||
--> | |||
|Graphics=GSdx SSE2 1.1.0 | |Graphics=GSdx SSE2 1.1.0 | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Internal Resolution: 3*Native | * Internal Resolution: 3*Native | ||
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** Half-Pixel Offset: Normal (Vertex) | ** Half-Pixel Offset: Normal (Vertex) | ||
** Align Sprite: ✓ | ** Align Sprite: ✓ | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|GPU=AMD Radeon R9 280X | |GPU=AMD Radeon R9 280X | ||
|Revision=1.5.0-0 | |Revision=1.5.0-0 | ||
< | <!-- | ||
* '''Speedhacks:''' | * '''Speedhacks:''' | ||
** EE Cyclerate: 0 | ** EE Cyclerate: 0 | ||
** EE Cycle Skipping: 1 | ** EE Cycle Skipping: 1 | ||
** MTVU: ✓ | ** MTVU: ✓ | ||
--> | |||
|Graphics=GSdx 1.1.0 SSE4.1/AVX | |Graphics=GSdx 1.1.0 SSE4.1/AVX | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Texture Filtering: Bilinear (PS2) | * Texture Filtering: Bilinear (PS2) | ||
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** Fast Texture Invalidation ✓ | ** Fast Texture Invalidation ✓ | ||
** Half-pixel Offset: Special (Texture) | ** Half-pixel Offset: Special (Texture) | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X r5830 2.0.0 | * SPU2-X r5830 2.0.0 | ||
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|GPU=NVIDIA GeForce GTX 760 2 GB | |GPU=NVIDIA GeForce GTX 760 2 GB | ||
|Revision=1.6.0 | |Revision=1.6.0 | ||
< | <!-- | ||
* Enable fast DVD: Yes | * Enable fast DVD: Yes | ||
* MTVU: Yes | * MTVU: Yes | ||
* EE Cycle Skipping: 1 | * EE Cycle Skipping: 1 | ||
--> | |||
|Graphics=GSdx 1.2.0 AVX2 | |Graphics=GSdx 1.2.0 AVX2 | ||
< | <!-- | ||
* Renderer: OpenGL Hardware | * Renderer: OpenGL Hardware | ||
* Internal Resolution: 3x | * Internal Resolution: 3x | ||
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* Blending Accuracy: Medium | * Blending Accuracy: Medium | ||
* Half-pixel Offset: Normal (Vertex) | * Half-pixel Offset: Normal (Vertex) | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
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|Description=A dark grey/black texture appears along the bottom and right edges of the screen when upscaling. | |Description=A dark grey/black texture appears along the bottom and right edges of the screen when upscaling. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Advanced Settings and Hacks, and set "Half-Pixel Offset" to Normal (Vertex). | |Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Advanced Settings and Hacks, and set "Half-Pixel Offset" to Normal (Vertex). | ||
}} | |||
{{Issue | |||
|IssueName=Low performance | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=Game runs very slowly. | |||
|Workaround=There are two aspects to this issue. On original hardware, the game's FPS will sometimes dip and as such is not an issue with PCSX2. However, SotC is also a very demanding game to emulate due to its effects, and as such it may also perform poorly when emulated if the hardware is not fast enough. For the former, increasing the cycle rate has not been tested and as such is not recommended without understanding the risks of doing so. For the latter, make sure you're on the latest version of PCSX2 for the best performance possible. | |||
}} | }} | ||
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|Description=All characters in the game, including Agro cast bizarre, outlined shadows. | |Description=All characters in the game, including Agro cast bizarre, outlined shadows. | ||
|Workaround=Use the latest version of PCSX2. | |Workaround=Use the latest version of PCSX2. | ||
}} | |||
{{Issue | |||
|IssueName=Over-bloom | |||
|IsFixed=1 | |||
|IssueLevel=1 | |||
|Description=The bloom lighting is too bright, making it difficult to see much of the screen when out in sunny locations. | |||
|Workaround=Use the software renderer on older versions of PCSX2 where this is an issue. For much older versions of PCSX2 which had this hack, setting CRC Hack to Aggressive disables the bloom entirely. | |||
|LastTestedOn=v1.7.5704 | |||
}} | }} | ||