Ratchet & Clank: Going Commando: Difference between revisions

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{{Issue
{{Issue
|IssueName=Stretching/warping
|IssueName=Vertex stretching
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Character models stretch/warp on Oozla and Snivelak.
|Description==Some polygons on Ratchet, Clank, and most enemies' models stretch/warp on Oozla and Snivelak.
|Workaround=Unknown. May have been fixed by 1.7.4314.
|Workaround=Restart PCSX2. If this doesn't fix it, enable Full VU0 Synchronisation under Properties/Game Fixes. This does increase EE usage, but is unlikely to affect performance on most recent midrange or higher systems.  
}}
}}


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