Red Dead Revolver: Difference between revisions

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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Weird white lines in brimstone
|IsFixed=0
|IssueLevel=0
|Description=Sometimes, with the hardware renderer at higher resolutions, if you get close to certain buildings in Brimstone and rotate the camera, you will see some weird white stripes on Red (The Player), but it only happens with certain positions and camera angles, and it luckily does not affect gameplay. It also happens in cutscenes.
|Workaround=Use the Software Renderer or select internal resolution to Native(PS2).
}}
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Image ghosting
|IssueName=Image ghosting
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Most objects in the game will have a ghost image.
|Description=Most objects in the game will have a ghost image.
|Workaround=Set "CRC Hack Level" to "Aggressive", or use a Software renderer.
|Workaround=Fixed in recent nightly builds thanks to automatic patching, for 1.6 and older nightly builds, set CRC Hack Level to aggressive or use the Software renderer.
}}
{{Issue
|IssueName=Performance Drops
|IssueLevel=2
|IsFixed=1
|Description=After the intro, the game receives massive performance drops, making the game nearly unplayable at higher resolutions, but even when you switched to 3x native, you would experience performance drops, for example, in chapter 5, railroaded the game still receives pretty big drops.
|Workaround=Fixed in recent nightly builds, for 1.6.0 or older nightly, there are no known workarounds.
}}
}}
==The gallery==
==The gallery==
<gallery>
<gallery>
ninja
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