Time Crisis II: Difference between revisions
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
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|Revision=1.6.0 Stable | |Revision=1.6.0 Stable | ||
|Graphics=GSdx SSE4.1/AVX 1.2.0 | |Graphics=GSdx SSE4.1/AVX 1.2.0 | ||
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* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Interlacing: Automatic | * Interlacing: Automatic | ||
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* DATE Accuracy: Fast | * DATE Accuracy: Fast | ||
* Blending Accuracy: Basic | * Blending Accuracy: Basic | ||
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|Sound=SPU2-X 2.0.0 | |Sound=SPU2-X 2.0.0 | ||
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* Interpolation: Hermite | * Interpolation: Hermite | ||
* Module: Xaudio 2 | * Module: Xaudio 2 | ||
* Synchronizing mode: Timestretch | * Synchronizing mode: Timestretch | ||
* Audio Expansion Mode: Surround 5.1 | * Audio Expansion Mode: Surround 5.1 | ||
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|Comments=Several graphic errors, unstable framerate, white filter in DX11 mode. Can't be played properly unless you have a powerful pc. Tried it in other PCSX2 versions and has the same error, iso is a good dump. | |Comments=Several graphic errors, unstable framerate, white filter in DX11 mode. Can't be played properly unless you have a powerful pc. Tried it in other PCSX2 versions and has the same error, iso is a good dump. | ||
|Tester=Zerel | |Tester=Zerel | ||
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|Revision=1.6.0 Stable | |Revision=1.6.0 Stable | ||
|Graphics=GSdx SSE4.1/AVX 1.2.0 | |Graphics=GSdx SSE4.1/AVX 1.2.0 | ||
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* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
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* DATE Accuracy: Fast | * DATE Accuracy: Fast | ||
* Blending Accuracy: Basic | * Blending Accuracy: Basic | ||
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|Sound=SPU2-X 2.0.0 | |Sound=SPU2-X 2.0.0 | ||
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* Interpolation: Hermite | * Interpolation: Hermite | ||
* Module: Xaudio 2 | * Module: Xaudio 2 | ||
* Synchronizing mode: Timestretch | * Synchronizing mode: Timestretch | ||
* Audio Expansion Mode: Surround 5.1 | * Audio Expansion Mode: Surround 5.1 | ||
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|Comments=Use OpenGL to resolve the white fog issue. To resolve slowdowns on AMD, I had to change the PCSX2 process affinity to only 4 Cores. Worked well both with Gamepad and Sinden Lightgun using the Nuvee plugin. | |Comments=Use OpenGL to resolve the white fog issue. To resolve slowdowns on AMD, I had to change the PCSX2 process affinity to only 4 Cores. Worked well both with Gamepad and Sinden Lightgun using the Nuvee plugin. | ||
|Tester=Darkphoenixfox | |Tester=Darkphoenixfox | ||
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== Trivia == | == Trivia == | ||
* Original names: '''タイムクライシス2''' (SLPS-20113) & (SLPS-20122) & (SLPS-73006), '''타임 크라이시스 2''' (SCKA-20002) | * Original names: '''タイムクライシス2''' (SLPS-20113) & (SLPS-20122) & (SLPS-73006), '''타임 크라이시스 2''' (SCKA-20002) | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | |||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Split screen aim is not accurate | ||
|IsFixed= | |IsFixed=2 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description= | |Description=When playing in 2p split screen mode, shooting at where the cursor points does not correlate to where the shot lands. The bullet will drift. This is present in mice, guncons or joypads. | ||
|Workaround=The offsets can be manually overridden in the pcsx2 controller menu per controller, but they can not be 100% accurate. | |||
|Workaround= | |||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Slow Framerates | |IssueName=Slow Framerates | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description=After the | |Description=After defeating the boss in stage 2, he gets into a helicopter and at this point the FPS drops for a few seconds. | ||
|Workaround= | |Workaround=Unknown. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=FMV sound glitch | |IssueName=FMV sound glitch | ||
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}} | }} | ||
<pre> | <pre> | ||
NTSC-U CRC = D5D560FF | |||
//Skip 1200000 cycles loop - fix audio | //Skip 1200000 cycles loop - fix audio | ||
patch=1,EE,00154954,word,10000009 | patch=1,EE,00154954,word,10000009 | ||
</pre> | </pre> | ||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Random black game interface and enemies textures | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=In random places game interface and enemies textures can become black, the issue disappears after the start of a new stage. | ||
|Workaround= | |Workaround=Use software mode | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=White filter on screen | |IssueName=White filter on screen | ||
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|Description=In-game shots don't align with the crosshair. | |Description=In-game shots don't align with the crosshair. | ||
|Workaround=Disable Widescreen Hacks and play in 4:3 Aspect Ratio | |Workaround=Disable Widescreen Hacks and play in 4:3 Aspect Ratio | ||
}} | |||
{{Issue | |||
|IssueName=Can't use Light Gun | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Players can't use G-Con in game. | |||
|Workaround=Last version PCSX2 have lightgun to mouse feature. | |||
}} | |||
{{Issue | |||
|IssueName=Black Screen on boot | |||
|IsFixed=1 | |||
|IssueLevel=1 | |||
|Description=The game will crash with some bios revision. | |||
|Workaround=Set the EE cyclerate to -3 No longer required since v1.7.0-dev-469 release. | |||
}} | }} | ||
== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Time_Crisis_II_Forum_3.jpg|Time Crisis II (SCES 50300) | File:Time_Crisis_II_Forum_3.jpg|Time Crisis II (SCES 50300) | ||
File:Time_Crisis_II_Red.png|Time Crisis II (SLUS 20219) | |||
File:Time Crisis II Jump.png|Time Crisis II (SLUS 20219) | |||
File:Time Crisis II Street.png|Time Crisis II (SLUS 20219) | |||
File:Time Crisis II Apple.png|Time Crisis II (SLUS 20219) | |||
</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Time-Crisis-2-SCES-50300-E Time Crisis 2 (SCES 50300) (E)]}} | ||