Monster Hunter: Difference between revisions

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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->


==Known Issues==
==Fixed Issues==


{{Issue
{{Issue
|IssueName=Slowness on OpenGL hardware renderer
|IssueName=Slowness on OpenGL hardware renderer
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=The game will run slowly on OpenGL hardware due to bad blending effects.
|Description=The game will run slowly on OpenGL hardware due to bad blending effects.
|Workaround=Set Blending Accuracy to None to avoid blending completely. Alternatively, use Direct3D11 hardware to avoid blending completely or any software renderer to properly emulate blending.
|Workaround= Patched in the latest 1.7 dev builds. (Tested in v1.7.3639)
}}
}}


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