Killzone: Difference between revisions
These all need retesting.
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|GPU=AMD Radeon RX580 | |GPU=AMD Radeon RX580 | ||
|Revision=1.6.0 | |Revision=1.6.0 | ||
< | <!-- | ||
* Preset: Balanced | * Preset: Balanced | ||
--> | |||
|Graphics=GSdx 1.2.0 AVX2 | |Graphics=GSdx 1.2.0 AVX2 | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|Revision=1.6.0 | |Revision=1.6.0 | ||
|Graphics=GSdx 1.2.0 SSE4.1/AVX | |Graphics=GSdx 1.2.0 SSE4.1/AVX | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Internal Resolution: 3x | * Internal Resolution: 3x | ||
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* Skipdraw Range: 1 2 | * Skipdraw Range: 1 2 | ||
* Half-pixel Offset: Special(Texture) | * Half-pixel Offset: Special(Texture) | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|GPU=PALIT GeForce GT 1030 @ 2 GB | |GPU=PALIT GeForce GT 1030 @ 2 GB | ||
|Revision=Nightly - v1.7.2095 | |Revision=Nightly - v1.7.2095 | ||
< | <!-- | ||
<small style="font-size:10px;"> | <small style="font-size:10px;"> | ||
* '''Speedhacks:''' | * '''Speedhacks:''' | ||
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** mVU Flag Hack | ** mVU Flag Hack | ||
** MTVU | ** MTVU | ||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
<small style="font-size:10px;"> | <small style="font-size:10px;"> | ||
* Renderer: Direct3D 11 and OpenGL (Hardware) | * Renderer: Direct3D 11 and OpenGL (Hardware) | ||
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** Skipdraw Range: 2x2 | ** Skipdraw Range: 2x2 | ||
* FXAA Shader | * FXAA Shader | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
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|GPU=Quadro P1000 4 GB | |GPU=Quadro P1000 4 GB | ||
|Revision=1.7.0~git202008082140 | |Revision=1.7.0~git202008082140 | ||
< | <!-- | ||
* Enable fast DVD: Yes | * Enable fast DVD: Yes | ||
* MTVU: Yes | * MTVU: Yes | ||
--> | |||
|Graphics=GSdx 1.2.0 AVX2 | |Graphics=GSdx 1.2.0 AVX2 | ||
< | <!-- | ||
* Renderer: OpenGL Hardware | * Renderer: OpenGL Hardware | ||
* Internal Resolution: 3x | * Internal Resolution: 3x | ||
* Half-pixel Offset: Special(Texture) | * Half-pixel Offset: Special(Texture) | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=macOS}} | |||
{{TestingEntry | |||
|Status= | |||
|Region= | |||
|OS= | |||
|CPU= | |||
|GPU= | |||
|Revision= | |||
|Graphics= | |||
|Sound= | |||
|Comments= | |||
|Tester= | |||
}} | |||
{{TestingFooter}} | |||
== Trivia == | == Trivia == | ||
* Original names: '''キルゾーン''' (SLPM-66151), '''킬 존''' (SCKA-20048) | * Original names: '''キルゾーン''' (SLPM-66151), '''킬 존''' (SCKA-20048) | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Luger's thermal vision (Lines) | |IssueName=Luger's thermal vision (Lines) | ||
|IsFixed= | |IsFixed=2 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Thick black/white vertical lines appearing when Luger's night vision is activated. | |Description=Thick black/white vertical lines appearing when Luger's night vision is activated. | ||
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{{Issue | {{Issue | ||
|IssueName=Luger's thermal vision (Incorrect colors) | |IssueName=Luger's thermal vision (Incorrect colors) | ||
|IsFixed= | |IsFixed=2 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=In hardware modes an incorrect color palette is displayed when Luger's thermal vision is activated. (Potentially completely bugged) | |Description=In hardware modes an incorrect color palette is displayed when Luger's thermal vision is activated. (Potentially completely bugged) | ||
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{{Issue | {{Issue | ||
|IssueName=Half-screen issue | |IssueName=Half-screen issue | ||
|IsFixed= | |IsFixed=2 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=In hardware modes the bottom half of the screen doesn't render effects properly, sometimes obscuring it completely. | |Description=In hardware modes the bottom half of the screen doesn't render effects properly, sometimes obscuring it completely. | ||
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{{Issue | {{Issue | ||
|IssueName=Mounted turret's flickering textures | |IssueName=Mounted turret's flickering textures | ||
|IsFixed= | |IsFixed=2 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Textures on the mounted turret may flicker. | |Description=Textures on the mounted turret may flicker. | ||
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* '''Non-recommended alternative:''' In the plugin settings menu click Enable HW Hacks, go to Configure hacks and set skipdraw to '2'. | * '''Non-recommended alternative:''' In the plugin settings menu click Enable HW Hacks, go to Configure hacks and set skipdraw to '2'. | ||
}} | }} | ||
==The gallery== | ==The gallery== | ||
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File:Killzone_Forum_6.jpg|Killzone (SCES 52004) | File:Killzone_Forum_6.jpg|Killzone (SCES 52004) | ||
</gallery> | </gallery> | ||
{{Killzone series}} | {{Killzone series}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Killzone-SCUS-97402-U--28524 Killzone (SCUS 97402) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Killzone-SCES-52004-E Killzone (SCES 52004) (E)]}} |