Jimmy Neutron Boy Genius: Difference between revisions
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|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = September 26, 2002 | |releasedateNTSCU = September 26, 2002 | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
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|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = March 7, 2003 | |releasedatePAL = March 7, 2003 | ||
|statusPAL = | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC/PAL | ||
|OS= | |OS=Windows 11 | ||
|CPU= | |CPU=Intel Core i7-1260P | ||
|GPU= | |GPU=Integrated Iris Xe | ||
|Revision= | |Revision=v1.7.3976 | ||
|Graphics= | |Graphics=D3D12, 2.25x Rendering. | ||
|Sound= | |Sound=XAudio2 | ||
|Comments= | |Comments=Gameplay works fine, I also set the EE Cycle rate to 300% to make the frame rate near perfect. I haven't completed the game, I only got through the first level. I saw one problem so far, the Characters dialogue skips and mutes most of the time, which also kinda happens on real hardware but it seems worse on the emulator than I remembered it on my PS2. I tested both the NTSC and PAL versions and they're pretty much the same with that dialogue bug still present. | ||
|Tester= | |Tester=Bonoy1175 | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |