The Simpsons: Hit & Run: Difference between revisions
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→Known Issues
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Square texture outlines | |IssueName=Square texture outlines | ||
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|Description=With the Renderer set to "OpenGL (Hardware)" textures of some 2D objects and effects have square outlines | |Description=With the Renderer set to "OpenGL (Hardware)" textures of some 2D objects and effects have square outlines | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set '''Blending Unit Accuracy''' to "'''None'''". | |Workaround=Go to Config > Video (GS) > Plugin Settings, and set '''Blending Unit Accuracy''' to "'''None'''". | ||
}} | |||
==Fixed Issues== | |||
{{Issue | |||
|IssueName=Lens flare visible through solid objects | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=The lens flare effect of the sun is visible even when the sun is behind a solid object. | |||
|Workaround=Fixed in 1.7 Nightly Dev builds. Go to Config > Emulation Settings > Games Fixes tab, click "Enable manual game fixes" and enable the "FPU Negative Div Hack" fix. | |||
}} | }} | ||