The Simpsons: Hit & Run: Difference between revisions

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==Known Issues==
==Known Issues==
{{Issue
|IssueName=Lens flare visible through solid objects
|IsFixed=1
|IssueLevel=0
|Description=The lens flare effect of the sun is visible even when the sun is behind a solid object.
|Workaround=Go to Config > Emulation Settings > Games Fixes tab, click "Enable manual game fixes" and enable the "FPU Negative Div Hack" fix.Fixed in 1.7
}}
{{Issue
{{Issue
|IssueName=Square texture outlines
|IssueName=Square texture outlines
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|Description=With the Renderer set to "OpenGL (Hardware)" textures of some 2D objects and effects have square outlines
|Description=With the Renderer set to "OpenGL (Hardware)" textures of some 2D objects and effects have square outlines
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set '''Blending Unit Accuracy''' to "'''None'''".
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set '''Blending Unit Accuracy''' to "'''None'''".
}}
==Fixed Issues==
{{Issue
|IssueName=Lens flare visible through solid objects
|IsFixed=1
|IssueLevel=0
|Description=The lens flare effect of the sun is visible even when the sun is behind a solid object.
|Workaround=Fixed in 1.7 Nightly Dev builds. Go to Config > Emulation Settings > Games Fixes tab, click "Enable manual game fixes" and enable the "FPU Negative Div Hack" fix.
}}
}}


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