Bully: Difference between revisions

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No change in size ,  5 June 2022
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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=The game's depth blur effect isn't emulated precisely in hardware rendering and causes blue shift on the last couple columns of pixels on the right edge of the screen, and stretches too far off of distant models when upscaling, introducing considerable ghosting.
|Description=The game's depth blur effect isn't emulated precisely in Hardware rendering and causes blue shift on the last couple columns of pixels on the right edge of the screen, and stretches too far off of distant models when upscaling, introducing considerable ghosting.
|Workaround=The effect can be removed entirely by setting the Skipdraw range to 6 and 6. Doesn't appear to break anything else.
|Workaround=The effect can be removed entirely by setting the Skipdraw range to 6 and 6. Doesn't appear to break anything else.
}}
}}
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