Grand Theft Auto: Vice City Stories: Difference between revisions

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|Comments=Completed the story with no issues and maintained full speed the vast majority of the time. Enable GPU Palette Conversion for a notable speedup. Note that disabling the framelimiter at any point may cause the lighting to start flickering when you enable it again, and this can only be fixed by saving and loading through the memcard. I recommend disabling "Trails" in the game options, and setting Skipdraw to 1x1 in GSdx HW Hacks to remove the "double vision" bug for distant objects.
|Comments=Completed the story with no issues and maintained full speed the vast majority of the time. Enable GPU Palette Conversion for a notable speedup. Note that disabling the framelimiter at any point may cause the lighting to start flickering when you enable it again, and this can only be fixed by saving and loading through the memcard. I recommend disabling "Trails" in the game options, and setting Skipdraw to 1x1 in GSdx HW Hacks to remove the "double vision" bug for distant objects.
|Tester=CynicMimic
|Tester=CynicMimic
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7-6700K @ 4.5Ghz
|GPU=Geforce GTX 1070
|Revision=1.7.0-20220326074733
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Software
* Auto Flush: On
* Edge Antialiasing: On
* Mipmapping: On
* Extra Rendering threads: 2
</spoiler>
|Sound=cubeb
|Comments=Rendering bug fix: EE Cycle Skipping +2 or Instant VU1 or MTVU. Smoke and rain effects affecting emulation speed: Increase "Extra Rendering threads"
|Tester=Ahayri
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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