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|IsFixed=0
 
|IsFixed=0
 
|IssueLevel=0
 
|IssueLevel=0
|Description=Shadows will have puppet lines in both OpenGL/D3D11  
+
|Description=Controlled character's shadows will have puppet lines in both OpenGL/D3D11  
 
|Workaround= Recommended: Go to Config > Graphics settings > Hacks, turn on "Enable HW Hacks", go to Advanced Settings and Hacks and set Half-pixel Offset to Special (Texture). Or, set TC offset to X=0000 and Y=1000 (will fix puppet lines partially depending on scene. This also fixes the weird "hair lines" in front of certain characters' faces). Alternatively set Skipdraw to "1" to remove shadows. Tested on 1.6.0: Use Texture filtering on Bilinear (forced) however this is possible to have bad side-effects.
 
|Workaround= Recommended: Go to Config > Graphics settings > Hacks, turn on "Enable HW Hacks", go to Advanced Settings and Hacks and set Half-pixel Offset to Special (Texture). Or, set TC offset to X=0000 and Y=1000 (will fix puppet lines partially depending on scene. This also fixes the weird "hair lines" in front of certain characters' faces). Alternatively set Skipdraw to "1" to remove shadows. Tested on 1.6.0: Use Texture filtering on Bilinear (forced) however this is possible to have bad side-effects.
 
}}
 
}}
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{{Issue
 
{{Issue
|IssueName=black surfaces in cutscenes  
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|IssueName=Black surfaces in cutscenes  
 
|IsFixed=0
 
|IsFixed=0
 
|IssueLevel=0
 
|IssueLevel=0
Line 276: Line 276:     
{{Issue
 
{{Issue
|IssueName=characters sometimes have no shadows in cutscenes  
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|IssueName=Characters sometimes have no shadows in cutscenes  
 
|IsFixed=0
 
|IsFixed=0
 
|IssueLevel=0
 
|IssueLevel=0

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