Hot Wheels World Race: Difference between revisions
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Added testing entry.
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(Added testing entry.) |
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|Comments=USA v02.20(10/02/2006), 1-Enable manual game fixes correction(Ignore Bus Direction on Patch 3 transfer,used for hotwheels)-Use this for work fine., Fine,perfect. | |Comments=USA v02.20(10/02/2006), 1-Enable manual game fixes correction(Ignore Bus Direction on Patch 3 transfer,used for hotwheels)-Use this for work fine., Fine,perfect. | ||
|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=AMD Ryzen 1700 @ 3.4 GHz | |||
|GPU=Nvidia Geforce GTX 1070 | |||
|Revision=1.7.2369 | |||
|Graphics= | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer(s): D3D11 and Vulkan | |||
* Interlacing: Bob bff | |||
* Resolution: 3x native | |||
* Hacks: Memory wrapping | |||
</spoiler> | |||
|Comments=Runs at a consistent 100% speed with D3D11 and MTVU enabled. However, game runs incredibly slowly on Vulkan (often in the 60%s), so if you're having speed issues, it's worthwhile to switch to D3D11. Also, there's a minor graphical glitch where, when the screen fades to black, a large rectangular area on the bottom doesn't. Memory wrapping and preload frame data don't seem to fix this. | |||
|Tester=TheTechnician27 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |