Haunting Ground: Difference between revisions
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Streamlined using workaround template.
mNo edit summary |
(Streamlined using workaround template.) |
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|IssueLevel=1 | |IssueLevel=1 | ||
|Description=In Hardware mode parts of mirrors are glitched out and appear in various colors due to a GS texture bug. | |Description=In Hardware mode parts of mirrors are glitched out and appear in various colors due to a GS texture bug. | ||
|Workaround= | |Workaround={{Software mode}} | ||
}} | }} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description= Shadows glitch, wrap incorrectly or stretch in broken ways when in D3D11, especially during some cutscenes. | |Description= Shadows glitch, wrap incorrectly or stretch in broken ways when in D3D11, especially during some cutscenes. | ||
|Workaround= | |Workaround={{Renderer|OpenGL}} | ||
}} | }} | ||