Haunting Ground: Difference between revisions

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Streamlined using workaround template.
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(Streamlined using workaround template.)
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|IssueLevel=1
|IssueLevel=1
|Description=In Hardware mode parts of mirrors are glitched out and appear in various colors due to a GS texture bug.
|Description=In Hardware mode parts of mirrors are glitched out and appear in various colors due to a GS texture bug.
|Workaround=Temporarily switch to Software mode by pressing the F9 key, or go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
|Workaround={{Software mode}}
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description= Shadows glitch, wrap incorrectly or stretch in broken ways when in D3D11, especially during some cutscenes.
|Description= Shadows glitch, wrap incorrectly or stretch in broken ways when in D3D11, especially during some cutscenes.
|Workaround=Switch to OpenGL renderer.
|Workaround={{Renderer|OpenGL}}
}}
}}


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